PatchDiff
ゲームニュース概要

Stability and Performance

一般Engine · Performance · Stability
1 パッチ最終変更 17mo ago▲ +1

勢力推移

上=バフ、下=ナーフ
0+1Jan 10, 2025Jan 10, 2025Jan 10, 2025 — 1.2.1.173 Update +1 / -0 (cum +1)
アビリティにズーム:1アビリティ追跡中
変更タイプで絞り込み:この項目に2タイプ

パッチ履歴

  1. Jan 10, 2025·1.2.1.173 Update+1
    • 🐛Bug fixcrash

      Resolved a crash occurring during permission requests, improving overall game stability.

      Fixed crash related to permission requests

    • 🐛Bug fixcrash

      Fixed a crash triggered by the deletion of the SocialComponent.

      Fixed crash related to SocialComponent deletion

    • 🐛Bug fixcrash

      Resolved a crash that occurred when initializing clothing for player loadouts.

      Fixed crash related to loadout clothing initialization

    • 🐛Bug fixweapon stats manager

      Corrected the handling of misconfigured weapon stats managers to prevent unexpected behavior.

      Fixed handling of misconfiguration

    • 🐛Bug fixbackend callback

      Fixed a script error caused by late backend callbacks.

      Fixed script error

    • 🐛Bug fixanimation LOD

      Fixed an issue where character animations had the incorrect level of detail on the server.

      Fixed server-side LOD

    • 🛠QoLusername updating

      Improved the process of updating usernames on User Generated Content (UGC) objects.

      Improved UGC object updates

    • 🐛Bug fixcase ejection effect

      Fixed a crash caused by invalid configurations of the shell case ejection effect.

      Fixed crash from invalid config

    • 🐛Bug fixFPS

      Resolved an FPS drop in Combat Ops related to the ScenarioFramework, improving performance.

      Fixed drop in Combat Ops

    • 🐛Bug fixcrash

      Fixed a crash that occurred when a part of the turret hierarchy disappeared.

      Fixed turret hierarchy crash