Ranger
勢力推移
上=バフ、下=ナーフパッチ履歴
- ▲🎯BehaviorMoving Shottargeting—→Lockable
Moving Shotにターゲットロック機能を追加し、移動中の命中精度を向上。
精度の向上
- ≈🐛Bug fixRiding the Windtrigger priorityFirst→Corrected
Fixed an issue where Riding the Wind would trigger instead of Evasive Shot or Charging Wind.
bugfix
- ▲🎯BehaviorEvasive Shot IlockableYes→No
Evasive Shot I is no longer lockable, making it more effective for escaping.
Improved survivability
- ▼🐛Bug fixRazor Windstamina recoveryRecovering during cooldown→Fixed
Fixed an issue where stamina would recover during the cooldown of Razor Wind.
Fixed bug where stamina recovered during cooldown.
- ▲🐛Bug fixAbsolute: Tearing ArrowHit Count1 hit→Correct
Fixed a bug where Tearing Arrow (Absolute and Ultimate) only applied 1 hit regardless of charge level.
Bugfix
- ≈🐛Bug fixvisual
Fixed an issue where the quiver would not be displayed in combat stance when using the Stella Longbow.
Bugfix
- ▲📊NumericDescending Currentprojectile speed—→Increased
Increased arrow speed for Descending Current and its Ultimate version, improving reliability and feel.
Includes all tiers and Ultimate
- ≈📊Numericdamage—→Mixed
Increased hit damage for multiple skills, but decreased damage in PvP.
numeric
- ≈🐛Bug fixDagger of Protectionvisuals
Fixed hit effect display on monsters.
visual
- ≈🐛Bug fixPinpointvisuals
Fixed hit effect display on monsters.
visual
- ≈🐛Bug fixSpin Kickvisuals
Fixed hit effect display on monsters.
visual
- ▲✨NewElven RageBlack Spirit's Rage—→Added
Black Spirit's Rage can now be used with Elven Rage for enhanced effects.
Added
- ▲✨NewWaltz of WindBlack Spirit's Rage—→Added
Black Spirit's Rage can now be used with Waltz of Wind for enhanced effects.
Added
- ▲✨NewRegenerationBlack Spirit's Rage—→Added
Black Spirit's Rage can now be used with Regeneration for enhanced effects.
Added
- ▲🎯BehaviorTearing Arrowactivation—→Automatic
Tearing Arrow now fires automatically without key input during the first round of charging.
numeric
- ▼🐛Bug fixTearing Arrowstamina cost0→Consumed
Fixed an issue where stamina was not consumed while charging the first shot of Tearing Arrow.
numeric
- ▲🐛Bug fixEvasive Explosive ShotEP costDouble→Single
Fixed an issue where EP was consumed twice and cooldown reset when used after Flow: Call from Sky.
numeric
- ▲🐛Bug fixRazor WindEP recoveryLower→Correct
Fixed EP recovery to match the value indicated in the skill tooltip.
numeric
- ▲✨NewWill of the Windeffect—→Air Attack
Added Air Attack effect to Will of the Wind.
numeric
- ▼✂️RemovedWill of the Winddamage reductionActive→Removed
Removed damage reduction that occurred during the cooldown of Will of the Wind.
numeric
- ▲🐛Bug fixFlow: Air Explosion ShotMP costDouble→Single
Fixed an intermittent issue where MP was consumed twice.
numeric
- ▲🐛Bug fixBow Skillmounted damage—→150% x2
Fixed an issue where Bow Skill damage was not correctly applying its 150% x2 multiplier while mounted.
Fixed damage application while mounted.
- ▲🐛Bug fixPenetrating Winddamage
Fixed an issue where damage was not applied properly when an object was behind the target.
Bug fix
- ▲✨NewMain Weapon SkillsAbsolute Versions—→Added
Added Absolute versions of 16 Main Weapon skills including Bow Skill and Tearing Arrow.
Skill Set
- ▲🐛Bug fixFlow: Piercing WindStamina Consumption
Fixed an issue where Flow: Piercing Wind consumed more stamina than intended.
Bugfix
- ▲📊NumericBase AP—→+9
Average base AP at level 60 increased by 9, boosting PvE damage.
Average increase
- ▼📊NumericPvP Damage100%→97.2%
PvP damage decreased by approximately 2.8% for balancing purposes.
Balancing
- ≈🔁ReworkBreezy BladeInvincibilityWhile moving→Before attack
Invincible effect changed from applying during movement to applying before the attack.
Timing change
- ▼📊NumericCharging WindCooldown—→Added
Cooldown time applied to Ultimate/Extreme Charging Wind; Forward Guard now applies when used outside cooldown.
Added cooldown
- ▲📊NumericTearing ArrowRange—→1.5M m
Attack range increased to 1.5M.
Range increase
- ▲📊NumericPinpointRange—→8M m
Attack range increased to 8M.
Range increase
- ▲📊NumericEvasive ShotRange—→10.5M m
Attack range increased to 10.5M.
Range increase
- ▲📊NumericBow SkillRange—→12M m
Attack range increased to 12M.
Range increase
- ▲📊NumericRazor WindRange—→11M m
Attack range increased to 11M.
Range increase
- ▲📊NumericBlasting GustSuper Armor—→Added
Super Armor now applied to Blasting Gust when not on cooldown.
Added protection
- ▼🐛Bug fixKamasylven Sword TraininginvincibilityBugged→Fixed
Fixed an issue where invincible effects were wrongly applied during basic lateral slashes.
Bugfix
- ▲🐛Bug fixWind Stepcast speedSlower (Right)→Consistent
Fixed Wind Step applying slower when used towards the right side after cancelling Blasting Gust.
Bugfix
- ▲✨NewAwakening Stancemobility—→Rolling Motion
Added the ability to use rolling motions after being knocked down in Awakening stance.
New Interaction
- ▲✨NewKamasylven Sword stanceInvincibility—→Added
Added invincible effect against monsters while rolling in Kamasylven Sword stance.
PvE buff
- ▲✨NewBlasting GustCombo—→Ultimate: Blasting Gust
Players can now activate Ultimate: Blasting Gust by pressing SHIFT immediately after firing Blasting Gust.
New follow-up
- ≈📝TextSP: Charging WindnameSP: Charging Wind→Extreme: Charging Wind
Skill SP: Charging Wind renamed to Extreme: Charging Wind.
Rename
- ▲📊NumericCharging WindMP consumption30/38/48/57/130→10/20/25/30/80
Significantly reduced MP consumption for Charging Wind and its Extreme version.
Reduced cost
- ▲📊NumericTearing ArrowMP consumption38/72/113/140→15/30/45/60
Significantly reduced MP consumption for Tearing Arrow.
Reduced cost
- ▲📊NumericPenetrating WindMP consumption81/106/131/155→20/35/50/65
Significantly reduced MP consumption for Penetrating Wind.
Reduced cost
- ▲📊NumericRazor WindMP consumption50/60/70/80/100/120→20/25/30/40/50/60
Significantly reduced MP consumption for Razor Wind.
Reduced cost
- ▲📊NumericDescending CurrentMP consumption61/70/88/91/108→20/30/40/50/60
Significantly reduced MP consumption for Descending Current.
Reduced cost
- ▲✨NewBreezy BladeEP recovery—→10
Now recovers 10 EP per hit to reduce reliance on MP potions.
new
- ▲✨NewElven RageMP recovery—→15
Now recovers 15 MP per hit.
new
- ▲✨NewFlow: DisillusionMP recovery—→20
Now recovers 20 MP per hit.
new