Wizard
勢力推移
上=バフ、下=ナーフパッチ履歴
- ▲📊Numericauto-move transition speed—→Increased
Increased speed when switching from main/awakening weapon combat stance to auto-move.
Faster switch from combat stance to auto-move.
- ▲📊NumericLava FieldPvE Damage903% x 23→1500% x 23
Significant increase to PvE damage for Lava Field.
Damage Increase
- ▲✨NewLava FieldEffect—→Magic DP Reduction
Lava Field now reduces the target's magic DP.
New Effect
- ▲📊NumericChilling WaveDamage443% x 12→543% x 12
Increased damage and casting speed for Chilling Wave.
Damage Increase
- ▲📊NumericCataclysmPvE Damage723% x 7→814% x 7
Increased PvE damage for Cataclysm skills.
Damage Increase
- ▲📊NumericAqua Jail ExplosionPvE Damage349% x 13→408% x 13
Increased PvE damage for Aqua Jail Explosion.
Damage Increase
- ▲✨NewHellfireEffect—→Magic AP Increase
Hellfire skills now provide a magic AP increase effect.
New Effect
- ▲📊NumericMagic LighthousePvE Targets7→10 targets
Increased the number of PvE targets Magic Lighthouse can register.
Target Increase
- ≈🐛Bug fixToxic Flood / Lava Fieldhit count
Fixed an issue where the proper amount of hits were not being applied for Toxic Flood and Lava Field.
Bugfix
- ▲✨NewCataclysmBlack Spirit's Rage—→Added
Black Spirit's Rage can now be used with Cataclysm for enhanced effects.
Added
- ▲✨NewWater SphereBlack Spirit's Rage—→Added
Black Spirit's Rage can now be used with Water Sphere for enhanced effects.
Added
- ▲✨NewHellfireBlack Spirit's Rage—→Added
Black Spirit's Rage can now be used with Hellfire for enhanced effects.
Added
- ▲📊NumericBasic AP—→+9
Basic attack AP increased by 9 on average at level 10.
Average increase at Lv 10
- ▲✨NewTeleportDefense—→+10 DP
Teleport now grants All DP +10 for 10 seconds upon use.
10 second duration
- ▲📊NumericCataclysmPVE damage—→Increased
PVE damage for Cataclysm and its 100% Black Spirit Rage version has been increased.
Includes 100% Rage version
- ▲📊NumericMagic Lighthouseattraction count4→7 objects
Increased the number of objects attracted by the Magic Lighthouse from 4 to 7.
Increased crowd control/utility
- ▲✨NewMain Weapon SkillsAbsolute Versions—→Added
Added Absolute versions of 16 Main Weapon skills including Lightning Storm and Fireball.
Skill Set
- ▼🐛Bug fixSprintingStamina Consumption
Fixed issue where stamina was not properly consumed when switching between Godr Sphera and Main Weapon while sprinting.
Bugfix
- ≈🎨VisualNeck Movement—→Improved
Improved the neck movement of Wizards when looking up at the camera.
Visual
- ▲🎯BehaviorHellfire / Cataclysmcasting
Improved functionality allowing these skills to be cast while Sprinting using ↑ + Shift + F.
behavior
- ▲🎯BehaviorBolide of Destruction / Cataclysmcasting
Improved functionality allowing these skills to be cast while evading backwards using ↓ + Shift + F.
behavior
- ▲🎯BehaviorAqua Jail Explosion / Water Spherecasting
Improved functionality allowing these skills to be cast while evading backwards using the ↓ key.
behavior
- ≈🐛Bug fixGodr Spherastance transition
Fixed issues where casting Meteor Shower while moving backwards or sprinting would prevent the character from entering Godr Sphera stance.
bugfix
- ▲📊NumericMana AbsorptionTargeting Range16M→20M m
Targeting range increased from 16M to 20M.
Range increase
- ▲📊NumericBlizzardTargeting Range16M→20M m
Targeting range increased from 16M to 20M.
Range increase
- ▲🎯BehaviorMeteor ShowerTargetingArea→Designated Target
Meteor Shower now aims at the caster's designated target (except when using 200% Black Spirit's Rage).
Precision improvement
- ▲📊NumericMagic Lighthouseaggro cycle10s→7s s
Reduced the cycle to attract monster attention from 10s to 7s.
Faster aggro
- ≈🎯Behaviormounted casting speed—→Synced
Casting speed of skills when mounted is now synced with non-mounted speed.
Consistency
- ▲🎯BehaviorUltimate: Blizzardusageon foot→mounted
Ultimate: Blizzard can now be cast while mounted.
behavior
- ▲📊NumericAqua Jail Explosioncancel time—→-0.2s s
Connecting to other skills from Aqua Jail Explosion is now 0.2s faster, improving combo fluidity.
numeric
- ▲🐛Bug fixCataclysm IVpivotal pointin front→center
Fixed the center of the skill to be the Wizard's body instead of in front of them, improving accuracy.
bugfix