Audio
一般Sound · Atmosphere · UI
2 パッチ最終変更 72mo ago≈ 0
勢力推移
上=バフ、下=ナーフアビリティにズーム:2アビリティ追跡中
変更タイプで絞り込み:この項目に2タイプ
パッチ履歴
- ≈🎯BehaviorCombat MusicTrigger Range
Combat music triggers are now range-dependent, reducing instances where music plays indefinitely.
Combat music now depends on range to prevent infinite looping.
- ≈🐛Bug fixcombat music
Fixed an issue where combat music would loop indefinitely if a target leashed back.