PatchDiff
ゲームニュース概要

Dreadnought

一般Boss · Combat · Enemy · Heavy
8 パッチ最終変更 15mo ago≈ 0

勢力推移

上=バフ、下=ナーフ
-20+2Oct 3, 2019Feb 20, 2025Oct 3, 2019 — Hotfix 6 for Update 25 +0 / -1 (cum -1)Mar 27, 2020 — Update 29 - Hotfix 2 +0 / -1 (cum -2)Mar 30, 2020 — Update 29 - Hotfix 3 +0 / -0 (cum -2)May 20, 2020 — 1.0 Launch - Hotfix 2 +0 / -0 (cum -2)Feb 5, 2021 — Update 33 - Hotfix 2 +1 / -0 (cum -1)Feb 11, 2021 — Update 33 - Hotfix 4 +3 / -0 (cum +2)Feb 22, 2021 — Update 33 - Hotfix 7 +0 / -1 (cum +1)Feb 20, 2025 — PATCH NOTES - S05.08 +0 / -1 (cum 0)
アビリティにズーム:7アビリティ追跡中
変更タイプで絞り込み:この項目に4タイプ

パッチ履歴

  1. Feb 20, 2025·PATCH NOTES - S05.08-1
    • 🐛Bug fixspawn vulnerabilityKillableProtected

      特定の武器を使用してDreadnoughtがスポーン地点から即座に倒せてしまうエクスプロイトを修正しました。

      スポーンエクスプロイトの修正

  2. Feb 22, 2021·Update 33 - Hotfix 7-1
    • 🐛Bug fixhealing behavior

      Fixed a bug where Dreadnought twins would constantly meet to regenerate health, making them significantly easier to kill.

      bugfix

  3. Feb 11, 2021·Update 33 - Hotfix 4+3
    • 📊Numericfrozen durationIncreased

      Extended the time the Dreadnought stays frozen to compensate for lower frozen damage bonuses.

      numeric

    • 📊NumericArmor Regrowthregrow timeIncreased

      Slightly increased the time it takes for armor to regrow on lower hazard levels.

      numeric

    • 🎯Behaviorspawn interferenceAllowedBlocked

      Dreadnought fights will no longer be interrupted by random enemy spawns.

      behavior

    • 🐛Bug fixstability

      Attempted to fix a crash related to broken back armor.

      bugfix

  4. Feb 5, 2021·Update 33 - Hotfix 2+1
    • 🎯BehaviorAIpositioning

      Improved AI behavior to prevent Dreadnoughts from idling inside the Gunner's shield.

      Dreadnoughts now move out of Gunner's Shield Generator more reliably.

    • 🐛Bug fixVisualsfrozen state

      Fixed a visual bug where Dreadnought armor did not show frost effects when frozen.

      Armor now correctly appears frozen when frozen.

    • 🐛Bug fixAIpathing

      Fixed a bug preventing Dreadnoughts from pursuing players via carving.

      Dreadnoughts now carve towards players even if no direct path is found.

    • 🎨VisualWeakpointvisibilityGlow

      Added a glow effect to weakpoints upon impact to provide better visual feedback to the player.

      Weakpoints now glow when hit.

    • 🐛Bug fixcrash

      Resolved a critical crash occurring when Dreadnoughts were frozen.

      Fixed crash when freezing a Dreadnought.

  5. May 20, 2020·1.0 Launch - Hotfix 2
    • 🐛Bug fixAchievementsBuggedFixed

      Fixed a bug related to Dreadnought achievements.

      Bugfix

  6. Mar 30, 2020·Update 29 - Hotfix 3
    • 🎯Behaviortargeting

      Dreadnought no longer attacks pets, ensuring tamed creatures are safer during encounters.

      behavior

    • 🎯Behaviortargeting

      Dreadnought no longer targets dead dwarves, preventing wasted attacks on corpses.

      behavior

    • 🎯BehaviorCarving Attackrotation

      Fixed the rotation logic during the carving attack for better consistency.

      behavior

  7. Mar 27, 2020·Update 29 - Hotfix 2-1
    • 📊Numericfreeze resistanceIncreased

      Temperature settings tweaked to make Dreadnoughts harder to freeze, though they still suffer movement speed penalties from cold.

      Harder to freeze

  8. Oct 3, 2019·Hotfix 6 for Update 25-1
    • 🐛Bug fixRear Armorshield regeneration

      Fixed an issue where rear armor would regain shields immediately after being broken, making the boss more susceptible to sustained damage.

      Fixed regeneration issues