Enemies
勢力推移
上=バフ、下=ナーフパッチ履歴
- ≈🐛Bug fixhit reactions—→Added
敵の欠落していた被弾リアクションを追加し、戦闘のフィードバックを改善しました。
欠落していたリアクションを追加
- ≈🐛Bug fixmovement
敵がスポーン直後に動けなくなるバグを修正し、プレイヤーと正しく交戦するようにしました。
スポーン後に敵が動けなくなる問題を修正しました。
- ▲🐛Bug fixInfestation Larvacenter massIncorrect→Correct
Fixed center mass for larvae, making them easier for sentries and players to hit.
bugfix
- ≈🎯BehaviorInsect SwarmstargetingTargetable→Untargetable
Sentry guns and Bosco will no longer target insect swarms.
behavior
- ≈🎨VisualSwarmersjump gravity—→Increased
Increased gravity on jumping swarmers for a more natural jump animation.
visual
- ≈🎯BehaviorMinimulespathing—→Improved
Improved the ability of minimules to return to the drop pod.
behavior
- ▲🎯BehaviorMactera Grabberstargetingall→exclude pod
Mactera Grabbers can no longer target players inside the Escape Pod, preventing frustrating deaths during extraction.
Safe in pod
- ≈🎯BehaviorBET-Cfreeze statusfreezable→immune
BET-C is now immune to freezing, as she continued to fire even while frozen.
Consistency fix
- ▲🐛Bug fixWoodlousecollisionkicking players→fixed
Fixed an issue where Woodlouse rolling into the Drop Pod would physically kick players out of the vehicle.
Pod stability
- ≈🔁ReworkWeak Points/Armor—→Added
Enemies now support weak points and armor, adding tactical depth to combat.
Combat
- ▼🎯BehaviorStaggerYes→No
Praetorians are no longer staggered by weapons, making them more relentless.
Praetorian
- ▼🎯BehaviorAttack Effect—→Slow
Swarmers now slow the player for a short duration upon attacking.
Swarmers
- ▼✨Newvariation—→Added
Introduced new enemy variations, making the caves more dangerous and challenging.
New enemy types added.