Glyphid Oppressor
勢力推移
上=バフ、下=ナーフパッチ履歴
- ≈🎯BehaviorRage Quakenetcode
Improved the netcode for the Rage Quake attack to ensure more consistent behavior across clients.
improvement
- ≈🎯BehaviorTremor Attackself-damageHits self→No hit
Glyphid Oppressors no longer accidentally hit themselves with their own tremor attacks.
Fixed AI behavior
- ▲🎯Behaviorweakpoint collider—→Improved
Weakpoint colliders have been improved, making it easier for players to land critical hits.
Easier to hit weakpoints
- ▲📊Numerichealth—→Decreased
Overall health has been slightly decreased to reduce survivability.
Lower health
- ▲📊Numericresistances—→Decreased
Resistances have been slightly decreased, allowing for more effective damage.
Lower resistance
- ▼📊Numericmovement speed—→faster
The Oppressor now moves faster, making it more aggressive.
Tweaked the Glyphid Oppressor. It is a faster
- ▲📊Numericturn speed—→slower
The Oppressor turns more slowly, potentially allowing players to dodge more easily.
but turns slower
- ▲📊Numerichealth—→decreased
Slightly reduced health makes the Oppressor easier to take down.
Decreased health slightly
- ▼🎯Behaviorarmor collidersside-shotable→protected
Armor colliders were improved to prevent players from shooting through the side of the armor.
Improved the armor colliders on the Glyphid Oppressor so it can no longer be shot from the side
- ≈🛠QoLScreams/Attackscamera shakeaggressive→less aggressive
Reduced camera shake during Oppressor attacks for better visual stability.
Camshakes on screams and attacks are less aggressive