HUD
一般Interface · UI · Quality of Life
2 パッチ最終変更 79mo ago▲ +2
勢力推移
上=バフ、下=ナーフアビリティにズーム:4アビリティ追跡中
変更タイプで絞り込み:この項目に4タイプ
パッチ履歴
- ≈🛠QoLicon position
Temperature and Affliction icons moved up to prevent overlapping with player resources.
UI
- ≈🛠QoLresource display
Collected barley resources are now displayed on a separate line on the Mission Complete screen for better clarity.
UI
- ▲✨NewTeam Displayammo counter—→Added
Added an ammo counter to teammate icons, providing critical resource visibility during combat or resupply.
Visible at resupply or with Laserpointer
- ▲🎯BehaviorHealth & Armorvisibilitystatic→dynamic
Health and Armor displays are now dynamic, appearing when the player is firing or using the Laserpointer.
Visible when firing or using Laserpointer
- ≈🔁ReworkCustomizable HUDsettingscustom→recommended
The HUD system was refactored, resulting in old custom settings being reset to recommended defaults.
Reset due to refactor