Industrial Sabotage
勢力推移
上=バフ、下=ナーフパッチ履歴
- ≈🐛Bug fixnode connection
地形によってプレイヤーが発電所にノードを接続できなくなるバグを修正し、ミッションが進行不能になる事態を防ぎました。
バグ修正
- ≈🐛Bug fixpower cables
Fixed a bug where power cables between the vault and power stations would occasionally fail to spawn.
Fixed cables
- ▲🐛Bug fixCaretakerdamage takenLow→Increased
The Caretaker now correctly takes more damage from non-explosive AoE weapons like the Corrosive Sludge Pump.
Fixed damage from Corrosive Sludge Pump and non-explosive AoE.
- ▲📊NumericPatrol Botexplosive shot damage—→Reduced
Reduced the damage dealt by Patrol Bot explosive shots.
- ▲📊NumericPatrol Botbump damage—→Reduced
Reduced the damage dealt when a rolling Patrol Bot bumps into a player.
Rolling Patrol Bot bump damage.
- ▲📊NumericCaretakerphase bomb damage—→Reduced
Reduced the damage dealt by Caretaker phase bombs.
- ▲📊Numericenemy count—→Reduced
Reduced the number of harassing drones during the power station hacking phase to make the encounter less of an ammo sink.
Reduced harassing drone wave count during hacking pod connection to lower ammo sink.
- ▲🎯BehaviorCaretakerscaling—→Increased
Caretaker scaling now accounts for player count, making solo fights more manageable.
Added more scaling based on player numbers to assist solo players.
- ≈🎯BehaviorCaretakerattack timing
Adjusted the timing of the Caretaker's phase bomb and repulsion field attacks for better fairness.
Tweaked timings on phase bomb and repulsion field attacks.
- ▲🎯BehaviorCaretakercleanup—→Added
The Caretaker now clears remaining enemies upon death to prevent players from being killed immediately after the boss fight.
Caretaker now kills all enemies quickly upon death.
- ▲🎯BehaviorSniper TurretsinvulnerabilityInvulnerable→Vulnerable
Sniper turrets can now be damaged while hiding, removing an annoying invulnerability window.
Turrets no longer become invulnerable while hiding.