PatchDiff
ゲームニュース概要

Rival Nemesis

一般Enemy · Boss · Rival
2 パッチ最終変更 49mo ago▲ +1

勢力推移

上=バフ、下=ナーフ
-20+1May 2, 2022May 5, 2022May 2, 2022 — Season 02: Patch 01 +0 / -2 (cum -2)May 5, 2022 — Season 02: Patch 02 +3 / -0 (cum +1)
アビリティにズーム:3アビリティ追跡中
変更タイプで絞り込み:この項目に3タイプ

パッチ履歴

  1. May 5, 2022·Season 02: Patch 02+3
    • 📊NumericGrabdetection timeIncreased

      Increased the time it takes for a Rival Nemesis tentacle to see you before it starts grabbing, giving players more reaction time.

      Increases time before tentacle starts grabbing

    • 📊NumericGrabescape area sizeDecreased

      Slightly decreased the area size required to escape the Nemesis grab, making it easier to break free.

      Easier to escape grab

    • 📊Numericheat shedding rateDecreased

      Reduced how quickly the Nemesis sheds heat, making direct heat weapons more effective.

      Improves heat weapon viability

    • 🎯BehaviorGrabgrab range

      Tweaked the range at which the Nemesis attempts to grab players to be more consistent.

      Consistency tweak

    • 🐛Bug fixignition speed

      Fixed a bug where the Nemesis ignited too quickly from Incendiary Grenades and Sticky Flames.

      Fixed over-ignition

  2. May 2, 2022·Season 02: Patch 01-2
    • 🎯BehaviorDetectionalert triggerSight/Damage

      The Nemesis now only becomes alerted when it sees players or takes damage, making it easier to avoid.

      Behavior change

    • 🐛Bug fixGrabtarget validityRemoved

      Fixed a bug where the Nemesis could grab hacking pods and Hack-C.

      Bugfix

    • 🐛Bug fixspawn rateHighIntended

      Fixed an issue where the Nemesis had a much higher chance to spawn repeatedly in Rival Incursions.

      Bugfix