Rival Tech
一般Enemy · Rival Tech
1 パッチ最終変更 55mo ago≈ 0
勢力推移
上=バフ、下=ナーフアビリティにズーム:2アビリティ追跡中
変更タイプで絞り込み:この項目に1タイプ
パッチ履歴
- ≈🎯BehaviorProjectilesvelocityStatic→Hazard Scaling
Rival Tech projectiles now scale in velocity based on hazard level, with Hazard 4 remaining at original speeds.
Velocity now scales with hazard level.
- ≈🎯BehaviorAttackscooldownStatic→Hazard Scaling
Added hazard scaling to tentacle cooldowns and electrocution attacks to better balance difficulty across levels.
Tentacle cooldowns and electrocution attacks now scale with hazard.