PatchDiff
ゲームニュース概要

Enemies

一般Combat · AI
1 パッチ最終変更 1w ago≈ 0

勢力推移

上=バフ、下=ナーフ
0Jul 15, 2026Jul 15, 2026Jul 15, 2026 — Beta Hotfix OUT NOW +0 / -0 (cum 0)
アビリティにズーム:2アビリティ追跡中
変更タイプで絞り込み:この項目に3タイプ

パッチ履歴

  1. Jul 15, 2026·Beta Hotfix OUT NOW
    • 🎯BehaviortrackingImproved

      Improved tracking for enemies that land on or move onto the airship.

      behavior

    • NewpersistenceSelf-destruct

      Melee enemies will now self-destruct if they remain on the airship for too long.

      behavior

    • 🛠QoLphysics

      Added additional landing and surface checks for melee enemies to improve ragdoll and death behavior.

      behavior

    • 🎯BehaviorRanged Attackline-of-sightRequired

      Mantis ranged attacks now require line-of-sight, forcing enemies to reposition before firing.

      behavior

    • 🛠QoLimpact reactionsEnhanced

      Enhanced how drone hits and reactions are handled via new impact parameters on drone mesh elements.

      behavior

Enemies balance history — Forever Skies · PatchDiff