Enemies
一般Combat · AI
1 パッチ最終変更 1w ago≈ 0
勢力推移
上=バフ、下=ナーフアビリティにズーム:2アビリティ追跡中
変更タイプで絞り込み:この項目に3タイプ
パッチ履歴
- ≈🎯Behaviortracking—→Improved
Improved tracking for enemies that land on or move onto the airship.
behavior
- ≈✨Newpersistence—→Self-destruct
Melee enemies will now self-destruct if they remain on the airship for too long.
behavior
- ≈🛠QoLphysics
Added additional landing and surface checks for melee enemies to improve ragdoll and death behavior.
behavior
- ≈🎯BehaviorRanged Attackline-of-sight—→Required
Mantis ranged attacks now require line-of-sight, forcing enemies to reposition before firing.
behavior
- ≈🛠QoLimpact reactions—→Enhanced
Enhanced how drone hits and reactions are handled via new impact parameters on drone mesh elements.
behavior