Survival Mechanics
一般Survival · Difficulty
1 パッチ最終変更 1w ago≈ 0
勢力推移
上=バフ、下=ナーフアビリティにズーム:2アビリティ追跡中
変更タイプで絞り込み:この項目に2タイプ
パッチ履歴
- ▲🎯BehaviorSleepreaction window—→Added
Players now have a chance to react if food or water reaches zero after falling asleep from exhaustion.
behavior
- ≈✨NewSleepsleep restriction—→Prevented
Players are now prevented from sleeping when food or water levels are critically low.
behavior
- ▼🎯Behaviordeath penaltyRemoved→Restored
Restored item loss penalties upon death for Normal and Hard difficulties.
behavior