PatchDiff
ゲームニュース概要

Matchmaking

一般System · Network · Queue · SBMM · US · Servers
4 パッチ最終変更 47mo ago≈ 0

勢力推移

上=バフ、下=ナーフ
0Feb 22, 2018Jul 25, 2022Feb 22, 2018 — Closed Alpha Patch notes – February 19, 2018 +0 / -0 (cum 0)Apr 9, 2018 — Hotfix #3 notes - April 9th, 2018 +0 / -0 (cum 0)Feb 7, 2019 — Update 4.2 +0 / -0 (cum 0)Jul 25, 2022 — Update 1.9 - Hotfix #1 (1.9.0.1) +0 / -0 (cum 0)
アビリティにズーム:1アビリティ追跡中
変更タイプで絞り込み:この項目に3タイプ

パッチ履歴

    • 🐛Bug fixping limit

      Fixed an issue where players could queue into Quickplay despite exceeding the region's ping limit threshold.

    • 🐛Bug fixping display

      Fixed a bug where region ping was not displayed when the connection to a pingable host was blocked.

  1. Feb 7, 2019·Update 4.2
    • 🎯BehaviorSBMM groups

      Adjusted skill-based matchmaking groups; SBMM is ignored during low CCU to speed up queue times.

      behavior

    • 🎯BehaviorUS Server Regions32

      US servers have been consolidated from three regions to two (East and West) to improve matchmaking for players in the United States.

      Merged US servers into East and West regions to improve matchmaking efficiency.

    • 🎯Behaviorconnection stability

      Implemented a tentative fix for the 'Match found. Loading map...' issue to improve game entry reliability.

    • 🛠QoLprocess flow

      General improvements made to the matchmaking process for a smoother experience.

Matchmaking balance history — Hunt: Showdown 1896 · PatchDiff