PatchDiff
ゲームニュース概要

Performance

一般Optimization · Stuttering · System · Technical
3 パッチ最終変更 64mo ago▲ +2

勢力推移

上=バフ、下=ナーフ
0+2Feb 7, 2019Feb 11, 2021Feb 7, 2019 — Update 4.2 +1 / -0 (cum +1)Sep 3, 2019 — Update 1.0.1 +0 / -0 (cum +1)Feb 11, 2021 — Update 1.4.9 +1 / -0 (cum +2)
アビリティにズーム:2アビリティ追跡中
変更タイプで絞り込み:この項目に3タイプ

パッチ履歴

  1. Feb 11, 2021·Update 1.4.9+1
    • 🎯Behaviortexture pool memory

      Added an experimental beta branch to test dynamic texture pool video memory adjustments to resolve stuttering issues.

      Experimental

    • 🎯Behaviorcompound transitions

      Optimized transitions between compounds to reduce stuttering during gameplay.

      Optimization

  2. Sep 3, 2019·Update 1.0.1
    • 🎯Behaviorwindow glass shader

      Identified that window glass shaders significantly impact performance when 2-pass rendering is disabled.

  3. Feb 7, 2019·Update 4.2+1
    • 🛠QoLframerate

      General optimizations to reduce CPU load, stutters, and frame drops for a smoother experience.

      quality

    • 📊Numericfuseeactivate time105 minutes

      Reduced fusee activate time to lower GPU cost.

      numeric

Performance balance history — Hunt: Showdown 1896 · PatchDiff