Performance
一般Optimization · Stuttering · System · Technical
3 パッチ最終変更 64mo ago▲ +2
勢力推移
上=バフ、下=ナーフアビリティにズーム:2アビリティ追跡中
変更タイプで絞り込み:この項目に3タイプ
パッチ履歴
- ≈🎯Behaviortexture pool memory
Added an experimental beta branch to test dynamic texture pool video memory adjustments to resolve stuttering issues.
Experimental
- ▲🎯Behaviorcompound transitions
Optimized transitions between compounds to reduce stuttering during gameplay.
Optimization
- ≈🎯Behaviorwindow glass shader
Identified that window glass shaders significantly impact performance when 2-pass rendering is disabled.
- ▲🛠QoLframerate
General optimizations to reduce CPU load, stutters, and frame drops for a smoother experience.
quality
- ≈📊Numericfuseeactivate time10→5 minutes
Reduced fusee activate time to lower GPU cost.
numeric