AI Factions
一般AI · World · Combat
1 パッチ最終変更 128mo ago≈ 0
勢力推移
上=バフ、下=ナーフアビリティにズーム:3アビリティ追跡中
変更タイプで絞り込み:この項目に2タイプ
パッチ履歴
- ≈✨NewWar Campaignsmission system—→Added
NPC factions can now launch dynamic war campaigns and missions; these can be stopped by destroying the faction's base.
Mechanic
- ≈🎯BehaviorSquad Movementformation—→Added
AI squads now move in formation, improving tactical realism.
Behavior
- ≈✨NewPopulationbandit camps—→Added
Added random bandit camps to provide a regenerating population source for bandit factions.
World