Added a free camera mode for screenshots and videos.

Kenshi
A free-roaming squad based RPG. Focusing on open-ended sandbox gameplay features rather than a linear story. Be a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave, or just food for the cannibals. Train your men up from puny victims to master warriors.
勢力推移
バフからナーフを引いた純変動。上昇=全体バフ、下降=全体ナーフ。
最新パッチ
バフ、ナーフ、バグ修正、アップデート — 行をクリックで該当項目へ
Added a free camera mode for screenshots and videos.
A hotfix addressing font scaling issues and NPC behavioral bugs regarding trespassing and alarm responses.
A hotfix addressing FCS 2.14.1 bugs, font scaling issues, and NPC crime/alarm behaviors.
- NPCsAlarm Responseinvestigation
Fixed a bug where guards would fail to investigate triggered alarms.
- FCSversion2.14.1→2.14.2
Updated FCS to version 2.14.2 to resolve various stability and functional issues introduced in the previous version.
- UIfont size825→8.25
Fixed a localization bug where fonts scaled to 825 instead of 8.25 in regions using commas as decimal separators.
FCS 2.14.1 Hotfix focuses on stability, bug fixes for mod merging, and significant quality-of-life improvements for the translation and find/replace systems.
- Generalinstances—→Added
Added instance counts to custom columns and item filters, and fixed the ability to add instances.
- Generalspellcheck—→Updated
Updated spellcheck to handle apostrophes and correctly display changes in translation mode.
- Generalfind and replace—→Updated
Major updates to find/replace including whole word matching, highlighted terms, column sorting, and source text visibility in translation mode.
- Generaltranslation lexicon—→Added
Added a translation lexicon system that suggests words for translators based on similar lines.
- Generalnavigation—→Added
Added open form history with back and forward buttons for easier navigation.
- +2件
Kenshi 1.0.64 brings a massive update to the Forgotten Construction Set (FCS) for modders, alongside various localization improvements and stability fixes.
- Generalkeybinds—→Added
Added default keybinds to simplify the setup process for SteamDeck and controller users.
- Generaltown namesSaved→Not Saved
Town names are no longer saved in the save file, allowing translations and mods to dynamically change them.
- Generalcharacter spawning—→Added
Characters can now spawn with items already equipped in their belt slot.
- Forgotten Construction Setsearch functionality—→Added
Improved item search with recursive property/reference searching and Regex support, allowing modders to find specific complex data patterns.
- Forgotten Construction Setbulk modification—→Added
Added the ability to bulk modify values using basic arithmetic, enabling fast balancing of multiple items or research costs.
- +4件
変更された内容
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ヒーロー & 項目
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- ⚙️+26/-4▲ +2226mo ago
General
一般Quality of Life · UI · CameraGeneral stability improvements and better AI pathing.
- ⚙️+10/-0▲ +1044mo ago
Forgotten Construction Set (FCS)
一般Modding · Editor · ToolingSignificant quality-of-life and stability improvements for modders using the FCS.
- ⚙️+8/-0▲ +852mo ago
FCS 2.1
一般Modding · Editor · ToolingMassive quality-of-life and productivity boost for modders via FCS 2.1.
- ⚙️+6/-0▲ +628mo ago
Forgotten Construction Set
一般Modding · Tool · FCSMassive quality-of-life and power boost for modders with better search, bulk editing, and debugging tools.
- ⚙️+4/-1▲ +3123mo ago
Engine
一般Performance · GraphicsSignificant performance gains and visual upgrades, though some legacy hardware support is lost.
- ⚙️+1/-3▼ -2100mo ago
Robot Limbs
一般Robotics · Health · CombatHigh risk of permanent disability balanced by instant healing of health damage.
- ⚙️+2/-2≈ 0100mo ago
Economy
一般Trading · Money · CraftingGear is more accessible via shops, but overall wealth accumulation is harder.
- 🗺️+3/-0▲ +354mo ago
Towns
マップWorld · Navigation · EnvironmentTowns are now more resilient but can be strategically weakened.
- ⚙️+2/-1▲ +1105mo ago
Buildings
一般Construction · Economy · Base BuildingMore complex and versatile base construction.
- ⚙️+2/-1▲ +1115mo ago
Stealth
一般Stealth · InfiltrationEasier to hide behind walls, but harder to knock out alert enemies.
- ⚙️+3/-0▲ +3115mo ago
UI & System
一般Interface · QoLImproved clarity for stealth, smuggling, and general camera control.
- ⚙️+3/-0▲ +3115mo ago
World & AI
一般AI · Economy · WorldGeneral stability improvements to town population, AI behavior, and economy.
- ⚙️+1/-2▼ -1123mo ago
Survival
一般Survival · RPGIncreased difficulty due to hunger and injury penalties.
- ⚙️+0/-3▼ -3131mo ago
Crime System
一般Stealth · RPG · CrimeNew ways to acquire gear via theft, but with significant legal risks.
- ⚙️+2/-0▲ +254mo ago
Disguise
一般Stealth · GearDisguises are more effective as they are no longer penalized by the wearer's armor.
- ⚙️+2/-0▲ +2115mo ago
Slaves
一般Recruitment · NPC · SocialCorrect status tracking for freed slaves.
- ⚙️+1/-1≈ 0100mo ago
Character Stats
一般Progression · RPG · SkillsMore granular skill progression but slower toughness growth.
- ⚙️+2/-0▲ +2115mo ago
Combat
一般Fighting · MechanicsCombat is more dynamic with the addition of dodging and improved blocking capabilities.
- ⚙️+2/-0▲ +2123mo ago
Character Skills
一般Skills · ProgressionFaster early-game skill development.
- ⚙️+2/-0▲ +2128mo ago
World Interactions
一般Economy · World · SocialIncreased player agency in the world through trading, bounty systems, and base destruction.
- ⚙️+2/-0▲ +2131mo ago
Building System
一般Base Building · UIMore reliable base construction and character interaction with buildings.
- ⚙️+1/-0▲ +127mo ago
NPCs
一般AI · Guards · CrimeMore accurate crime accusations and reliable guard responses to alarms.
- ⚙️+1/-0▲ +127mo ago
FCS
一般Editor · Tool · ModdingExpanded modding capabilities and fixed a broken XP constant.
- 🔫+0/-1▼ -184mo ago
Turrets
武器Defense · AIPassive characters are now less effective at proactive base defense with turrets.
- 🔫+1/-0▲ +1100mo ago
Crossbows
武器Ranged · Weapon · CraftingNew ranged weapon option available for players to acquire and craft.
- 🗺️+1/-0▲ +1105mo ago
Map
マップExploration · United CitiesSignificant expansion of the playable world area.
- ⚙️+0/-1▼ -1105mo ago
Skeletons
一般Race · SkeletonsIncreased long-term maintenance requirements for Skeleton characters.
- ⚙️+1/-0▲ +1115mo ago
Construction Set
一般UI · ToolImproved accessibility for non-native speakers via translation tools.
- 🧰+1/-0▲ +1115mo ago
Armour
アイテムGear · CombatMore specialized gear options for unarmed builds.
- 🧰+0/-1▼ -1115mo ago
Backpacks
アイテムGear · InventoryTrade-off between carrying capacity and combat agility.
- 🗺️+1/-0▲ +1123mo ago
World Map
マップExploration · WorldComplete overhaul of the game world with significantly more content and detail.
- ⚙️+1/-0▲ +1123mo ago
Research
一般Progression · Base BuildingFaster progression but requires more resource gathering.
- ⚙️+1/-0▲ +1123mo ago
Economy & Trade
一般Economy · TradingTrading and stealing are now more lucrative alternatives to looting.
- ⚡+1/-0▲ +1128mo ago
Athletics
スキルTraining · MovementAthletics training is now functional again.
- ⚙️+1/-0▲ +1131mo ago
Traders
一般Economy · TradingMuch easier to offload loot, but high-tier items are now harder to steal.
- ⚙️+0/-0≈ 027mo ago
UI
一般Interface · LocalizationCorrected text scaling for specific regional settings.
- ⚙️+0/-0≈ 039mo ago
Localization
一般Language · Text · UISignificant improvements to readability and accuracy for non-English players.
- ⚙️+0/-0≈ 052mo ago
Japanese Translation
一般Localization · JapaneseMinor improvements to translation accuracy for Japanese players.
- 🗺️+0/-0≈ 068mo ago
Heng
マップWorld · NPCRestores intended enemy/NPC presence in the Heng region.
- ⚙️+0/-0≈ 068mo ago
Character Creation
一般Player · RaceEnsures players start with the correct health based on their chosen race.
- ⚙️+0/-0≈ 077mo ago
Modding
一般FCS · Modding · TechnicalIncreased stability for modded content and character assets.
- ⚙️+0/-0≈ 078mo ago
Character Editor
一般UI · CustomizationImproved stability and fixed a critical loading bug for new game starts.
- ⚙️+0/-0≈ 078mo ago
Animals
一般AI · TradingBetter UI feedback during purchase and improved pathing logic.
- ⚙️+0/-0≈ 078mo ago
Stealing
一般Crime · LootingStealing from animals is now properly tracked and penalized.
- ⚙️+0/-0≈ 086mo ago
Blood Spider
一般Creature · EnemyCombat behavior is now consistent with intended design.
- ⚙️+0/-0≈ 0115mo ago
Weather
一般Environment · SurvivalEnvironmental conditions now actively impact combat and exploration.
- ⚙️+0/-0≈ 0115mo ago
Characters
一般Visuals · StatsVisuals are now more reflective of specific skill sets rather than just raw strength.
- ⚙️+0/-0≈ 0123mo ago
Power System
一般Base Building · InfrastructureMore realistic and complex energy management.
- ⚙️+0/-0≈ 0128mo ago
Wandering Traders
一般NPC · TradeMore stable trader behavior in towns.
- ⚙️+0/-0≈ 0128mo ago
Housing
一般Economy · Base BuildingHouse purchasing is now functional.
- 🗺️+0/-0≈ 0128mo ago
Walls
マップBuilding · CollisionImproved physical interaction with walls.
- ⚙️+0/-0≈ 0128mo ago
Walls
一般Base Building · ConstructionWall dimensions returned to standard; players who built around the bug may need to adjust their bases.
- ⚙️+0/-0≈ 0128mo ago
AI Factions
一般AI · World · CombatWorld feels more alive and reactive with dynamic wars and organized squad movements.
- ⚙️+0/-0≈ 0128mo ago
Races
一般Character · StatsDifferent races now have unique strengths and weaknesses.
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