PatchDiff
ゲームニュース概要

Engine

一般Performance · Graphics
1 パッチ最終変更 123mo ago▲ +3

勢力推移

上=バフ、下=ナーフ
0+3Mar 31, 2016Mar 31, 2016Mar 31, 2016 — Beta Update 0.90 Released +4 / -1 (cum +3)
アビリティにズーム:1アビリティ追跡中
変更タイプで絞り込み:この項目に3タイプ

パッチ履歴

  1. Mar 31, 2016·Beta Update 0.90 Released+4-1
    • 🎨VisualshadowsNew System

      Implemented a new shadow system that improves both visual quality and performance.

      New shadow system is visually better and faster.

    • 🎨Visualterrain engineNew System

      New terrain engine increases performance and improves the rendering of distant mountains.

      Faster performance and better distant mountain detail.

    • 🎨VisuallightingPBR & HDR

      Overhauled the lighting system with PBR and HDR for significant visual improvement.

      Overhauled global lighting system.

    • 🎯BehaviorpathfindingLong-range

      Added a long-range pathfinding system allowing characters to navigate to distant visible landmarks using roads.

      Characters can now pathfind to distant mountains via roads.

    • ✂️RemovedDirectX supportDX9/DX11DX11 Only

      Removed 32-bit support and temporarily disabled DirectX 9 mode due to high memory requirements.

      DirectX 9 mode is currently broken; 32-bit support removed.