Companion and NPC behavior
CharacterCompanions · NPC AI · Luca · Cesare
1 パッチ最終変更 11mo ago≈ 0
勢力推移
上=バフ、下=ナーフアビリティにズーム:2アビリティ追跡中
変更タイプで絞り込み:この項目に1タイプ
パッチ履歴
- ≈🎯BehaviorLuca / Cesare and other companionsaction execution
Addressed various instances of companion characters like Luca, Cesare, and others not performing required actions, potentially blocking progress; reloading last checkpoint can resolve the issue.
- ≈🎯Behaviorpathing / reaction timing
General improvements to Enemy AI reaction timing, pathing, and behavior.
- ≈🎯Behaviorpathing / animation / behavior
General improvements to Friendly and Neutral NPC pathing, animation, and behavior.