Performance
一般Optimization · Technical
2 パッチ最終変更 25mo ago≈ 0
勢力推移
上=バフ、下=ナーフアビリティにズーム:1アビリティ追跡中
変更タイプで絞り込み:この項目に2タイプ
パッチ履歴
- ≈🛠QoLrendering
Optimized rendering of volumetric fog and shadows to improve overall frame rates.
Optimized volumetric fog and shadow rendering for better GPU performance.
- ≈🛠QoLmemory
Reduced unnecessary memory allocations and improved asset unloading to prevent performance degradation over time.
Reduced memory allocations and improved asset unloading.
- ≈🛠QoLCPU
Improved CPU performance by reducing stuttering during asset loading and streaming.
Reduced CPU-side stuttering and mutex contention.
- ≈🐛Bug fixGPU Culling
Fixed a memory leak related to GPU Culling to improve overall game performance.