Dinosaurs
勢力推移
上=バフ、下=ナーフパッチ履歴
- ▼🎯Behaviorsuicide penaltyNone→Applied
Suicide penalties are now correctly applied to dinosaurs, discouraging intentional deaths.
- ≈🔁Reworkmovement system—→Rehauled
Complete overhaul of ground/sprint speeds, acceleration, and turning rates for all dinosaurs.
Rehauled the entire dinosaur movement system.
- ▲📊Numericstamina regeneration—→Near-instant s
Stamina now regenerates almost immediately across all dinosaur classes.
Dinosaur stamina regeneration cooldown is now near-instant.
- ▼📊Numericstamina—→110
Reduced the maximum stamina for Novaraptors.
Decreased Novaraptor stamina to 110.
- ▼📊Numericstamina—→140
Reduced the maximum stamina for Oviraptors.
Decreased Oviraptor stamina to 140.
- ▼📊NumericClaw Swipedamage—→35
Reduced the damage of the Oviraptor's claw swipe.
Decreased Oviraptor claw swipe damage to 35.
- ▲📊NumericSpitstamina cost—→25
Reduced the stamina cost for Dilophosaurus spit attacks.
Decreased Dilo SpitStaminaCost to 25.
- ▲📊NumericSpitDOT chance—→100%
Dilophosaurus spit now always applies damage-over-time.
Increased Dilo DOT chance to 100%.
- ▲📊Numericsprint speed—→Increased
Pteranodons and Tupandactylus now move faster while sprinting.
Increased Ptera and Tupa sprint speed.
- ▲📊NumericPeckdamage30→40
Increased the damage of the Pteranodon's peck attack.
Increased Ptera peck damage from 30 to 40.
- ▼✂️RemovedjumpAllowed→Removed
Carnotaurus can no longer jump while in a sprint, limiting its mobility options.
Carno can no longer jump while sprinting.
- ▲🎯Behaviorattack behavior
Primary fire is now auto-repeating, removing the need to spam the attack button.
Dinosaurs will now attack repeatedly when holding down primary fire.
- ≈🐛Bug fixhealing interaction
Fixed a bug where dinosaurs could accidentally block teammates from healing.
Fixed dinosaurs being able to prevent other dinosaurs from healing.