AI
一般AI · Combat
1 パッチ最終変更 111mo ago▼ -2
勢力推移
上=バフ、下=ナーフアビリティにズーム:1アビリティ追跡中
変更タイプで絞り込み:この項目に1タイプ
パッチ履歴
- ≈🎯Behaviortarget selection—→Smarter
Ranged AI is now more intelligent and less likely to target irrelevant targets like chickens.
Ranged AI
- ▼🎯Behaviorsapper persistence—→Higher
Sapper groups now replace killed sappers and continue digging while defending, making them more persistent.
Sapper AI
- ▼🎯Behaviorstealth raid detection—→Touchier
Base defense AI is more sensitive, making stealth raids significantly more difficult to execute.
Base Defense