PatchDiff
ゲームニュース概要

Bleeding

一般Combat · Status Effect
1 パッチ最終変更 119mo ago-1

勢力推移

上=バフ、下=ナーフ
-10Aug 4, 2016Aug 4, 2016Aug 4, 2016 — Devblog 121 +1 / -2 (cum -1)
アビリティにズーム:1アビリティ追跡中
変更タイプで絞り込み:この項目に2タイプ

パッチ履歴

  1. Aug 4, 2016·Devblog 121+1-2
    • 📊Numericbleeding rateLow20 damage/min

      Bleeding rate increased to 20 damage per minute.

      Significantly increased damage over time.

    • 📊Numericbleeding application20%

      Bleeding caused by weapons is now 20% of the applied damage.

      Based on damage dealt.

    • 🛠QoLUI displayTotal Damage

      Bleeding is now displayed as the total damage that will be applied over the duration.

      Better clarity on bleeding.