Metabolism
一般Survival · Health
1 パッチ最終変更 137mo ago≈ 0
勢力推移
上=バフ、下=ナーフアビリティにズーム:1アビリティ追跡中
変更タイプで絞り込み:この項目に2タイプ
パッチ履歴
- ▼🔁Reworkhunger/thirstDisabled→Enabled
Restored the metabolism system; players can now die from starvation and thirst.
Mechanic restoration
- ≈📊Numerichealth threshold—→20 calories/thirst
Players lose health if calories or thirst drop below 20.
Damage trigger
- ▲📊Numerichealth threshold—→200 calories/thirst
Players gain health if calories or thirst are above 200.
Healing trigger
- ≈📊Numericdecay rate—→0.5 per minute
Calories and thirst now drop by 0.5 every minute.
Drain rate