PatchDiff
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Units

一般Enemy · AI · Global · Resource
2 パッチ最終変更 16mo ago▲ +1

勢力推移

上=バフ、下=ナーフ
0+1Oct 18, 2024Apr 8, 2025Oct 18, 2024 — Update 0.1.23 +1 / -0 (cum +1)Apr 8, 2025 — 0.7.12 Update +1 / -1 (cum +1)
アビリティにズーム:4アビリティ追跡中
変更タイプで絞り込み:この項目に4タイプ

パッチ履歴

  1. Apr 8, 2025·0.7.12 Update+1-1
    • 🎯BehaviorMovementIncapacitated StatePossibleImpossible

      Map movement is no longer possible while in incapacitated states (stunned, knocked down, etc.).

      Mechanic fix

    • 🎨VisualMissile PatternWarning FXImproved

      Improved the visibility of the missile pattern warning effects for Mad Armadillo.

      Visual clarity

    • 🐛Bug fixSuper ArmorDescent LogicBuggedFixed

      Fixed an issue where Wing Gargoyles would not descend after their super armor was broken in mid-air.

      Bugfix

    • 🎯BehaviorMovementCliff AvoidanceImproved

      Library Drones have been improved to prevent them from moving towards cliffs.

      AI improvement

  2. Oct 18, 2024·Update 0.1.23+1
    • 📊NumericMP Regenerationdelay time1.20.85 s

      Reduced the delay before MP regeneration begins after spending MP, allowing for more fluid skill usage.

      Faster regen start

Units balance history — Sephiria · PatchDiff