Bellona
勢力推移
上=バフ、下=ナーフパッチ履歴
- ≈🐛Bug fixShield Stancemovement
シールドスタンス中に左右に移動するとBellonaが動けなくなる問題を修正しました。
- ▼📊NumericBludgeondamage—→Reduced
Bludgeonのダメージを下方修正し、序盤のレーン支配力を抑えた。
レーン支配力
- ▼📊NumericScourgehealing—→Reduced
Scourgeの回復量を下方修正し、レーンでの全体的なサステインを減らした。
サステインの軽減
- ▲📊NumericBludgeonslam damage scaling60/62.5/65/67.5/70% STR→70% STR
Slam damage scaling normalized to 70% Strength across all ranks.
numeric
- ▲📊NumericScourgecooldown17/16/15/14/13s→14/13.5/13/12.5/12s s
Cooldown reduced, allowing for more frequent use of the ability.
numeric
- ▲📊NumericEagle’s Rallydamage scaling50% STR→60% STR
Increased damage scaling from Strength.
numeric
- ≈🐛Bug fixShield Bashcollision
Shield Bash no longer gets caught on Neith's Weaves.
behavior
- ▲📊NumericBase Attack Speed0.96→1
Increased base attack speed.
General
- ▲📊NumericBludgeonSlam Base Damage70/130/190/250/310→80/145/210/275/340
Increased base damage for Bludgeon slam.
Bludgeon
- ≈🐛Bug fixweapon visibility
Fixed an issue where Bellona's weapons would disappear from her hands after using the base portal.
Fixed portal weapon bug
- ▲📊NumericMaster of Warattack speed per stack3%→5%
Master of War now provides more attack speed per stack, improving combat tempo.
Increased attack speed per stack
- ▲📊NumericBludgeonslam multi-hit bonus damage25% per god→35% per god
Bludgeon's multi-hit bonus damage increased, making it more effective against groups.
Increased multi-hit bonus
- ≈🐛Bug fixBludgeondamage scaling
Fixed Bludgeon damage scaling to correctly match the ability description.
Fixed scaling