Blocks
勢力推移
上=バフ、下=ナーフパッチ履歴
- ≈🐛Bug fixProjectordisplay
Fixed a bug where disabled projectors would still show a projection after a block was removed.
Fixed turned off projector displaying a projection after removing a block.
- ≈🐛Bug fixSensorrange slidernegative→—
Corrected the range slider on Sensor blocks to prevent negative values from appearing.
Fixed faulty Sensor block showing negative number on range sliders.
- ≈🔁ReworkStairsmodel—→New Design
Updated the visual model for the Stairs block.
Changed design for Stairs model block.
- ≈🐛Bug fixDampenersHUD icon
Fixed the HUD icon for dampeners to accurately reflect their current state.
Fixed dampener icon not displaying the correct state.
- ≈🎯BehaviorLanding Gearphysicsdynamic→static
Fixed a bug where ships would become dynamic even when landing gears were locked to a voxel.
Fixed
- ≈🐛Bug fixGatling Gunaudio/visuallooping→fixed
Fixed looping sound and particles for the gatling gun.
Fixed
- ≈🎨VisualInv. Corner blocksLODbroken→fixed
Fixed improper LOD display for Light and Heavy Round Inv. Corner blocks.
Fixed
- ≈🔁Reworkdesign—→Redesigned
The game's blocks have undergone a total redesign to improve visual quality and functionality.
Total block redesign
- ≈🐛Bug fixConstructionorientation
Corrected the orientation of construction stages for certain blocks to ensure they align properly during build.
Fixed construction stage orientation
- ≈🐛Bug fixControl Hintsmodel scaleStretched→Correct
Fixed a visual bug where the control hints cube appeared stretched.
Fixed stretched cube
- ▲🎨Visualvisual assetsPlaceholder→Reworked
Updated models for Beacon, Gyroscope, Warhead, Projector, and Spotlight to replace old placeholders.
neutral