HUD
勢力推移
上=バフ、下=ナーフパッチ履歴
- ≈🎨Visualvisual styletext-heavy→bars and icons
The HUD is now less cluttered, replacing much of the informational text with intuitive bars and icons for better immersion.
UI overhaul
- ▲✨NewOxygen/Hydrogen Barsinventory tracking—→Added
Oxygen and hydrogen bars now indicate the number of replenishment bottles available in the player's inventory.
QoL
- ▲✨Newspeedometer—→Added
Added a new speedometer to the HUD for better velocity tracking.
QoL
- ▲✨Newinventory capacity bar—→Added
A new inventory capacity bar now updates in real-time as the character's backpack fills.
QoL
- ▲✨Newhazard alerts—→Added
Red hazard icons now appear to alert players when health, oxygen, or inventory capacity reach critical levels.
QoL
- ▲✨Newgravity indicator—→Added
New gravity indicator shows gravitational plane orientation and a velocity marker when moving.
QoL
- ▲✨NewGrid Interfacepower/fuel display—→Added
When seated on a ship or station, bars on the right side now display the grid's power usage and hydrogen fuel levels.
QoL
- ▲🛠QoLopacityfixed→adjustable
Players can now adjust the opacity of the HUD background via game options.
QoL
- ▲🔁Reworkmoddabilitylimited→fully moddable
The HUD is now fully moddable, allowing the community to create custom interface layouts.
Extensibility
- ≈•Otherrelease statusPlanned→Postponed
The new HUD release has been postponed to allow for further polishing and technical improvements.
Delay
- ▲🛠QoLmoddability—→Improved
Plans are underway to make the HUD easier to mod and a new HUD concept is being finalized.
Planned
- ▲🛠QoLscalingfixed→dynamic
HUD elements now scale properly across different resolutions and multiple monitor configurations.
Better support for high resolutions and multi-monitor setups.