Thrusters
一般Combat · Ship · Damage · Physics · Vehicle · Power
4 パッチ最終変更 104mo ago▲ +3
勢力推移
上=バフ、下=ナーフアビリティにズーム:3アビリティ追跡中
変更タイプで絞り込み:この項目に3タイプ
パッチ履歴
- ≈🎯Behaviordamage shape
Thruster damage shapes now strictly follow the visual representation of the thruster flame for better predictability.
Consistency fix
- ≈🔁ReworkDamagedamage applicationsequential→simultaneous
All blocks within thruster range are now damaged at the same time rather than sequentially.
rework
- ≈🔁ReworkDamagedamage area shapecylinder→rectangular
Thruster damage area changed from a cylinder to a rectangle for faster computation and slightly larger effect volume.
rework
- ▲🐛Bug fixDamageDS functionalitybroken→fixed
Fixed an issue where thruster damage was not working on Dedicated Servers.
bugfix
- ▲🎯BehaviorIdle StatedamageActive→None
Idle thrusters no longer cause damage to players or surrounding grids, removing accidental destruction while stationary.
Removed idle damage
- ▲🐛Bug fixpower state
Fixed an issue where thrusters would not power up unless they were manually restarted in the terminal.
Bugfix