PM
Procedural Maps
マップMap · Procedural · Performance
1 パッチ最終変更 50mo ago≈ 0
勢力推移
上=バフ、下=ナーフアビリティにズーム:1アビリティ追跡中
変更タイプで絞り込み:この項目に3タイプ
パッチ履歴
- ≈✨Newmap type—→Added
Added a new procedural map type to increase variety.
new
- ≈🛠QoLterrain modification
Improved terrain modification and placement in procedural maps.
quality
- ≈🛠QoLrendering performance
Improved rendering performance for procedural maps.
quality
- ≈🛠QoLgeneration time—→Reduced s
Reduced the time required to generate procedural maps, improving loading times especially on consoles.
quality
- ≈🐛Bug fixcollision
Fixed an issue where units could move through enemy units without cost in procedural maps.
bugfix