General
勢力推移
上=バフ、下=ナーフパッチ履歴
- ≈🔊Audiofire soundsLoud→Balanced
以前は音量が大きすぎた、炎に関連する様々な効果音を調整しました。
- ≈🐛Bug fixweapon bonusesduplicating→fixed
武器にアビリティを追加するタレントが、ゲームのロード時にボーナスを無限に重複させるバグを修正しました。
セーブ/ロードのバグ
- ≈🐛Bug fixinventory sortingbroken→fixed
インベントリの「ソートなし」オプションが、アイテムの自動ソートを正しく防ぐようになりました。
UIバグ
- ≈🐛Bug fixGOG achievementsblocked→fixed
特定のGOG実績が解除されず、他の実績の獲得も阻害されていた問題を修正しました。
プラットフォームのバグ
- ≈🐛Bug fixController Support
コントローラーやコンソール使用時のレベルアップ中のアビリティ選択およびキャラクターの外見変更に関する問題を修正しました。
修正済み
- ≈🐛Bug fixGame Stability
場所移動時のロード失敗およびAnatomical Operaでのカットシーン失敗を修正しました。
修正済み
- ≈🐛Bug fixstability
場所を移動する際に発生していたクラッシュを修正し、ゲーム全体の安定性を向上させました。
クラッシュ修正
- ≈🐛Bug fixvisuals
一部のプレイヤーにおいてMaliceのポートレートが正しく表示されない問題を修正しました。
ポートレート修正
- ≈🐛Bug fixtextures
Thasseraの欠落していたチェーンのテクスチャおよび一部のServoskullsのテクスチャの欠落を修正しました。
テクスチャ修正
- ≈🐛Bug fixstairway activation
Xenos Crypt(第5章)において、パーティにFamiliarsがいると階段が機能しなくなる問題を修正しました。
- ≈🐛Bug fixcombat loop
Rykad Minorisでの戦闘中に発生していた無限ターンループを修正しました。
- ▲🛠QoLmovement warningauto-move→warning message
到達不可能な場所をクリックした際、自動的に最も近い有効な地点へ移動するのではなく、警告が表示されるようにしました。
- ▲🐛Bug fixperformance
使い魔を持つコンパニオンが、パーティから隠れている間も技術的に場所に存在し続けることで発生していた大規模なラグを修正しました。
bugfix
- ≈🐛Bug fixRespecshield slotting
1つのスロットに2つの盾を装備するタレントを持つキャラクターにおいて、Respecが正しく機能しない問題を修正しました。
bugfix
- ≈📝Textdialogue text—→Added
Bluffを実行する際のHereticalな対話選択肢に、欠落していたテキスト説明を追加しました。
bugfix
- ≈🐛Bug fixstability
Fixed a crash that could occur while traveling on the global map.
Stability fix
- ≈🐛Bug fixquest trigger
Fixed an issue in the Critical Task quest where the fuel lever activation point failed to appear.
Progression fix
- ≈🐛Bug fixWarp effect
The Warp effect no longer triggers when the party is not engaged in battle.
Trigger fix
- ≈✂️RemovedQuick LoadEnabled→Disabled
Quick Loading is no longer permitted in Grim Darkness mode to maintain the integrity of the challenge.
Removed from Grim Darkness mode.
- ≈🎨VisualFreight Line Visuals—→Added
Improved the atmosphere of the Freight Line by adding rats and Adeptus Mechanicus representatives to cutscenes.
Added rats and Mechanicus representatives.
- ≈🐛Bug fixNarrative Triggers—→Fixed
Fixed multiple narrative bugs including broken dialogue triggers for Nemesite, Marazhai, and quest progression in Act III and IV.
Various quest and dialogue fixes.
- ≈🐛Bug fixEnemy InvincibilityBugged→Fixed
Fixed an issue where enemies would become invincible with 1 wound remaining under certain custom difficulty settings.
Fixed 1-wound invincibility on custom difficulty.
- ≈🐛Bug fixGame Mode
Fixed a bug where existing saved games could be incorrectly converted into Grim Darkness mode.
Fixed unintended conversion to Grim Darkness mode.
- ≈🎯Behaviorenemy cover behavior
Fixed enemy AI behavior where they would roll into cover after attacking instead of simply stepping into it.
Enemies now step into cover instead of rolling.
- ≈🐛Bug fixHide Non-Wearable option
Fixed the 'Hide Non-Wearable' option which was working inconsistently.
Fixed inconsistent behavior of the filter.
- ≈🐛Bug fixaudio
Resolved sound stuttering issues specifically occurring on Kiava Gamma.
Fixed stuttering on Kiava Gamma.
- ≈🐛Bug fixhidden strings
Cleaned up various 'hidden' lines and character names to improve game stability and text clarity.
Removed mysterious hidden lines and character names throughout the game.
- ≈📝Textlocalization—→Added
Filled in missing translation strings across several supported languages for better accessibility.
Added missing localization strings for multiple languages.
- ≈🛠QoLUI/Fonts
Improvements and optimizations to UI and fonts for Steam Deck and controller interface.
Optimization
- ≈📝TextPsy-rating textconfusing→five unique levels
Replaced confusing psy-rating requirement texts with five distinct levels of psyker powers.
Clarity
- ≈🐛Bug fixColony Resourcesincorrect→correct
Colony resource amounts and extractor productivity multipliers are now displayed and calculated correctly.
Bugfix
- ≈🐛Bug fixNarrative Questsbugged→fixed
Fixed numerous quest locks, dialogue loops, and character disappearance issues across multiple acts.
Stability
- ≈✨NewItem Equipment—→Auto-equip
Added a QoL feature in Act III that automatically re-equips items into their previous slots upon retrieval.
QoL
- ≈🐛Bug fixStability
Fixed multiple crashes, including the Mutants Lair entry and save file corruption upon immediate exit.
Bugfix
- ≈🎯BehaviorPerformance
Fixed FPS drops when attacking Khymerae and performance degradation during certain damaging movement effects.
Optimization
- ≈🐛Bug fixNarrative
Resolved numerous dialogue locks and quest progression bugs involving Heinrix, Jae, and Marazhai.
Bugfix
- ≈✨NewSteam Workshop—→Added
Players can now install mods directly from the Steam Workshop.
New mod installation method.
- ≈🐛Bug fixPerformance
Fixed lag at Eufrates II, final encounter, and global map freezing for consoles/controllers.
Lag and freeze fixes.
- ≈🐛Bug fixQuests
Resolved numerous quest-blocking bugs, broken cutscenes, and dialogue errors across Acts I-IV.
Various narrative and quest fixes.
- ≈🛠QoLUI
Added missing ability descriptions for Aurora and fixed various UI responsiveness issues.
General UI improvements.
- ≈🐛Bug fixpause state
Fixed a critical bug where ground combat in Warp encounters would enter an infinite pause state upon starting.
Fixed infinite pause at start of ground combat during Warp encounters
- ≈🐛Bug fixsynchronization
Improved stability in co-op mode by resolving various desynchronization issues.
Fixed more desync issues
- ≈🐛Bug fixdialogue trigger
Fixed a narrative bug where entering the Janus Jungle without Yrliet would break dialogue with Muaran.
Fixed Janus Jungle party requirement
- ≈🐛Bug fixinspection window
Resolved an issue where the inspection window would freeze when using a controller.
Fixed controller freeze
- ≈🐛Bug fixinventory display
Fixed a bug where the 'Show Helmet' option incorrectly hid the base costumes of Yrliet and Marazhai.
Fixed helmet visibility bug
- ≈🐛Bug fixquest journal
Fixed an issue where the quest journal would fail to open in certain scenarios.
Fixed journal opening
- ≈🔊Audiovoice lines—→Added
Added a missing dialogue line for Theodora during the first conversation.
Added missing Theodora line
- ≈🐛Bug fixcutscene trigger
Fixed a bug where Cassia's hand kiss cutscene failed to start immediately or teleported the player outside the Bridge upon skipping.
- ≈🐛Bug fixplanetary landing
Resolved an issue preventing players from landing on a planet during specific story missions.
- ≈🐛Bug fixmap transition
Fixed a bug where players could become stuck on a different map between Bridge events.
- ≈🐛Bug fixNPC survival
Fixed a rare occurrence where Elina could die during a cutscene, blocking the exit to the street.
- ≈🐛Bug fixrumor chain
The rumor chain regarding the pirate ship 'Elusive Contempt' now correctly ends after space battles.
- ≈🐛Bug fixlocation exit
Players can no longer get stuck in the final arena after passing the Machine Temple location.
- ≈🐛Bug fixUI stability
Fixed several UI crashes and freezes related to ship customization, colony management, and dialogue windows.
- ≈🐛Bug fixloot menu
Fixed the context loot menu to function correctly.
- ≈🐛Bug fixevent notification
Fixed a bug where notifications for Drukhari attacks on merchant ships were occasionally missing.
- ≈🐛Bug fixinventory management
Resolved problems that prevented items from being added to the inventory during Act 3.
bugfix
- ≈🐛Bug fixdialogue trigger
Fixed a rare bug where the Halo Device dialogue window would appear unexpectedly after leveling up.
bugfix
- ≈🔊Audioloot window audio—→Added
Added sound effects when moving packs of items in the loot window for better tactile feedback.
quality
- ≈🐛Bug fixcompanion interaction
Fixed an issue where players could not properly talk to companions on the bridge and in other encounters.
- ≈🐛Bug fixsave loading
Resolved a critical error preventing saves from loading on Mac.
- ≈🛠QoLcargo interface
Fixed UI responsiveness issues within the cargo interface.
- ≈🐛Bug fixcutscene triggers
Fixed cases where the Lord Captain would ride an invisible throne, preventing cutscenes from starting.
- ≈🛠QoLPsy-ratings
Restored icons and descriptions for Psy-ratings.
- ≈🐛Bug fixdialogue
Fixed multiple broken dialogues in Quetza Temer that were preventing players from progressing.
bugfix
- ≈🐛Bug fixquest progression
Fixed a specific option in the 'Hunting Grounds' quest that previously blocked quest completion.
bugfix
- ≈🐛Bug fixDLC recognition
Resolved a rare issue where the Deluxe Pack was not recognized if obtained after a playthrough had already started.
bugfix
- ≈🐛Bug fixsave loading
Fixed a rare fatal error that occurred when loading certain saved games, which previously crashed the player back to the main menu.
bugfix
- ≈🐛Bug fixdialogue
Fixed a dialogue error for Heinrix during Chapter 1 to ensure narrative consistency.
- ≈🐛Bug fixexit icon
Resolved a potential issue where the exit icon in the Lord Captain's quarters did not display or function correctly.
- ≈🐛Bug fixevent progression
Fixed a progression-blocking bug in an event involving Abelard and Avrilla Vent.
Fixed stuck event
- ≈✨Newspace combat difficulty—→Added
Added a new settings slider allowing players to manually adjust the difficulty of space combat.
New settings slider
- ≈🐛Bug fixmain menu buttons
Fixed an issue where 'Continue game' and 'Load game' buttons would occasionally disappear from the main menu.
UI Fix
- ≈✨Newcommunity survey—→Added
Added a direct link to the community survey within the main menu.
UI Addition
- ≈🐛Bug fixquest trigger
Fixed a bug preventing Jae's quest from starting if the player previously refused to help her or deferred the decision on Footfall.
bugfix
- ≈🔊Audiovoice actingHeinrix→Ulfar
Corrected Ulfar's voice, which was incorrectly using Heinrix's voice lines.
bugfix
- ≈🎯Behaviordialogue trigger
Prevented the ability to start unfinished dialogues in secret rooms on Dargonus.
bugfix
- ≈🐛Bug fixprogression
Fixed a dialogue loop in the Act III Arena that previously blocked game progress.
bugfix
- ≈🐛Bug fixdialogue options
Fixed incorrect dialogue option displays when speaking with Idira on the bridge, restoring access to missing options.
bugfix
- ≈🛠QoLRAM compatibility—→8 GB
Character generation and initial dialogue now function on systems with 8 GB RAM or less, though performance may still be suboptimal.
Performance improvement
- ≈🐛Bug fixskill check tooltip
Fixed an issue where the chance of a successful skill check was displaying incorrectly in the tooltip.
bugfix
- ≈🐛Bug fixbridge cutscene
Fixed a freeze occurring during the bridge cutscene when transitioning immediately from the Janus or Kiava Gamma system maps.
stability fix
- ≈🐛Bug fixBastian Chorda dialogue
Resolved an issue where dialogue with Bastian Chorda could be repeated.
bugfix