PatchDiff
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Aircraft Carriers

一般CV · Aviation · Matchmaking · Carrier · Air Power · General
4 パッチ最終変更 87mo ago-1

勢力推移

上=バフ、下=ナーフ
-10+1Nov 30, 2017Apr 9, 2019Nov 30, 2017 — Update 0.6.14 +1 / -0 (cum +1)Jan 30, 2019 — Update 0.8.0: Prepare for Takeoff! +0 / -0 (cum +1)Feb 6, 2019 — Update 0.8.0.1 Hotfix +1 / -2 (cum 0)Apr 9, 2019 — Update 0.8.2.0.1 +0 / -1 (cum -1)
アビリティにズーム:7アビリティ追跡中
変更タイプで絞り込み:この項目に4タイプ

パッチ履歴

  1. Apr 9, 2019·Update 0.8.2.0.1-1
    • 📊Numericmax carriers per team (Tier VIII-X)31

      ティア VIII-X の戦闘においてソフトキャップを導入しました。これにより、原則として各チーム 1 隻までの制限が適用され、2 隻編成の頻度が大幅に減少し、3 隻編成は廃止されます。

      ソフトキャップ

    • 🐛Bug fixBombsdrop trajectory

      照準円の端で投下された爆弾が、論理的に可能な数よりも多く命中してしまう不具合を修正しました。

      バグ修正

  2. Feb 6, 2019·Update 0.8.0.1 Hotfix+1-2
    • 📊NumericAttack Aircraftsquadron size9

      Reduced total aircraft in squadron to 9 (attack group to 3) for Lexington, Shokaku, Midway, and Hakuryu to lower spotting and attacking potential against destroyers.

      numeric

    • 🎯BehaviorReturning Aircraftinvulnerability heightIncreased

      Increased the height required for returning aircraft to become invulnerable, allowing ships to fire on them longer.

      behavior

    • 📊NumericBombersAA resistance0%30%

      Bombers now receive 30% less AA damage when the aiming indicator turns green (ready to attack).

      numeric

    • 🔁Reworkcontrol systemReworked

      Complete overhaul of aircraft controls using WASD and mouse, allowing multiple attacks per mission and the introduction of attack aircraft with rockets.

      rework

    • 🔁ReworkAA DefenseReworked

      AA mounts are now divided into short, medium, and long-range types with new damage frequencies and flak explosion mechanics.

      rework

    • 🔁ReworkFightersconsumableCatapult FightersFighters

      Catapult Fighters replaced by a new Fighters consumable that provides area patrol or ship escort.

      rework

    • 📊Numericmatchmaking limit3 ships

      Up to three aircraft carriers may now be matched to a single team.

      numeric

  3. Nov 30, 2017·Update 0.6.14+1
    • 📊NumericDamage Control Partyaction time530 s

      Increased Damage Control Party action time from 5 to 30 seconds to allow squadrons to take off under HE fire.

      Increased survivability

    • 🔁ReworkDamage Control Partyfire probabilityTier VI stock

      Standardized fire probability from HE shells to match Tier VI stock hulls for all carriers.

      Standardized