ニュースアーカイブ
すべてのゲームのパッチノートを日付順に表示


THEHUNTER: COTW - Patch 1.4
Patch 1.4 focuses on stability improvements, fixing animal AI freezing, correcting weapon statistics, and resolving various UI and audio bugs.


Patch notes for Deus Ex: Mankind Divided v1.17
Patch v1.17 focuses on community-reported stability fixes, input handling improvements, and a new quality-of-life menu option.

HOTFIX 16.03.2017
Hotfix 16.03.2017 focuses on critical exploit fixes regarding inventory duplication and avatar lifetimes, alongside server performance and admin tool improvements.


Devblog 152
Devblog 152 introduces new building and decorative items, significant performance optimizations for combat, and various quality-of-life fixes.

Update 01.178.3 Minor - Dead Drop Arena, New Update Release System
Update 01.178.3 introduces a new release system, performance optimizations for turrets and thrusters, and the Dead Drop Arena multiplayer scenario.




MID SEASON REINFORCEMENTS
Mid-Season Reinforcements update featuring a major rework to Glaz's scope, operator balance tweaks, weapon adjustments, and various bug fixes.


THEHUNTER: COTW - Patch 1.3
Patch 1.3 introduces a skill and perk respec system, reduces ammunition costs, and implements several stability and performance optimizations.

PATCH 14.03.2017
Patch 14.03.2017 focuses on critical exploit fixes, extensive server administration tools, and general stability and bug fixes across combat and building.

PATCH 0.11.6p1 - "Yes, I can hear you now!" Edition
Introduces customizable voice chat muting settings and various quality-of-life fixes.


Devblog 151
Devblog 151 introduces loadout lockers, significant performance optimizations, and various balance adjustments to turrets and loot.

Update 01.178 DEV - Multiplayer Improvements & LOD Optimizations
Update 01.178 focuses on multiplayer stability, streaming indicators, LOD performance optimizations, and block placement physics.

PATCH 0.11.6 - “What’s In A Name?” Edition
Introduction of a new opt-in communication system, updated nametag indicators, and a personal space feature.


THEHUNTER: COTW - Patch 1.21
A small hotfix addressing a multiplayer crash following the release of Patch 1.2.


THEHUNTER: COTW - Patch 1.2
Patch 1.2 focuses on gameplay balancing, including slower stealth movement, store price adjustments, and various bug fixes across UI, audio, and missions.


Devblog 150
Devblog 150 introduces visual overgrowth to monuments, cost reductions for basic tools and weapons, and the ability to see items on player bodies.

PATCH 02.03.2017
Patch 02.03.2017 focuses on exploit fixes, significant server administration tools, performance optimizations, and general bug fixes including a large graphical texture update.

Update 01.177 DEV - Beta Improvements
Update 01.177 focuses on quality-of-life improvements for block placement, wheel defaults, and welder efficiency.

[Game Update] - 208557 (3/1/2017)
Minor stability update focusing on crash fixes, a critical bug fix for hatches, and expanded font support.



Open beta for update 1.6 is here!
アップデート1.6では、ドライバーの体験に焦点を当て、デフロック、リフトアクスル、計量所通過デバイスなどの新しい車両メカニズムを導入し、エンジンおよびエアブレーキのシミュレーションを改善しました。


Release notes for V1.03
V1.03 focuses on Valkyrie buffs, Peacekeeper balancing, Guardbreak mechanic reverts, and extensive UI/system stability fixes.

[Game Update] - 208196 & 208348 - 2/28/2017
A series of stability updates and bug fixes focusing on crash prevention, save file integrity, and physics glitches.

Update 01.176 DEV - Cutscene Editor
Introduction of a new in-game Cutscene Editor for mission and scenario creators, paired with visual scripting.


THEHUNTER: COTW - Patch 1.11
A small stability and progression patch addressing multiplayer crashes and item unlock logic.

PATCH 23.02.2017
A major update focusing on critical exploit fixes, combat stability for bows, and significant quality-of-life improvements to harvesting and respawning.