News Archive
All patch notes across every tracked game, sorted by date.

Ready or Not - Adam Patch #5
Adam Patch #5 focuses on quality-of-life improvements for evidence collection, modding support for audio and music, and various map-specific bug fixes.




Tempest | Hotfix v0.8.0.3
Hotfix v0.8.0.3 adjusts Custom Difficulty rewards, increases sanity costs for certain Ouija board questions, and implements various visual and bug fixes.




PC Age of Sorcery Chapter 2 Hotfix [2022.12.20]
A hotfix focusing on stability, performance optimizations for grass and spells, and various UI and visual bug fixes.

Patch 0.212.9
A maintenance patch focusing on Mistlands gear and enemy balancing, fishing adjustments, and significant RAM optimization.

Update: Monday, December 19th
This update focuses on significant Warzone 2.0 economy buffs, Battle Royale pacing adjustments, and various bug fixes across the game.




Tempest | Hotfix v0.8.0.2
Hotfix v0.8.0.2 increases rewards for custom difficulty, adds VR controller support, and implements various bug fixes for equipment and ghost behavior.


Update 1.4.3580 fixes and wishing you a happy 2023!
Update 1.4.3580 focuses on a wide array of bug fixes, stability improvements for Linux, and quality-of-life adjustments for children, bestowers, and modders.

Predecessor: Hotfix v0.2.1 is live!
Hotfix v0.2.1 focuses on critical bug fixes for heroes and server stability, while significantly reducing the severity of AFK and Draft Dodge ban penalties.


Update 0.0.1al (Alpha)
Update 0.0.1al (Alpha) focuses on UI fixes, quest logic corrections, and stability improvements for cutscenes and dialogue.



Hotfix #2 for Update 1.11 (1.11.0.2)
Hotfix #2 for Update 1.11 focuses on fixing event skin pricing, UI bugs, map collision issues, and audio errors.

Patch 0.212.9 (Public Test)
A Public Test update focusing on Mistlands gear and enemy balancing, Ballista improvements, fishing fixes, and significant RAM optimization.

[Announcement] (Finished) Server Maintenance
Server maintenance focusing on bug fixes for item dismantling and Champion Mode mission tracking.

[Released - v0.6.1.597 Bug Fix Update]
A small bug fix update addressing tutorial progression, resource gathering, and text typos.

Ready or Not - Adam Hotfix #3
Adam Hotfix #3 focuses on critical grenade launcher fixes, AI behavior adjustments for the Club and Hospital maps, and various stability and navigation bug fixes.

2023 Season 1 Hotfix 3 [2022.12.15.02]
Hotfix 3 addresses a critical OpenVR crash and a visual artifact issue with low-resolution particles.

6.4.3 | Bugfix Patch
A targeted bugfix patch addressing stability and interaction issues for The Knight, Bone Chill, and several Survivor perks.


Update 13 'Burning Snow' - Hotfix Live Now!
Hotfix for Update 13 'Burning Snow' focusing on Flamethrower/Molotov buffs, extensive collision fixes for the Kharkov map, and various bug fixes.

2023 Season 1 Hotfix 2 [2022.12.14.02]
Hotfix 2 for 2023 Season 1 focuses on VR performance improvements, a refined damage model, FFB tuning, and various car-specific physics and visual fixes.


Season 03: PATCH 10 (build 80750 - 15/12/2022)
A small maintenance patch focusing on stability, bug fixes for Industrial Sabotage, and audio improvements.


0.9.7.53 Update
Update 0.9.7.53 focuses on fixing critical bugs within the Conflict game mode, improving scenario resumption, and resolving several stability and multiplayer connectivity crashes.



Patch Notes Version 1.08.1
Patch 1.08.1 provides hotfixes for bugs introduced in the 1.08 Colosseum update, specifically addressing weapon behavior and multiplayer map tracking.

[Released - v0.6.1.593 Patch Notes]
v0.6.1.593 is a quality-of-life update focusing on UI fixes, sound corrections, and clearer save system messaging.



Tempest | Hotfix v0.8.0.1
Hotfix v0.8.0.1 focuses on various bug fixes across maps, visual polish, and quality-of-life improvements for equipment and player profiles.

Ready or Not - Adam Hotfix #2
Adam Hotfix #2 focuses on refining Rules of Engagement (ROE) penalties, adjusting AI surrender behaviors across multiple maps, and fixing various performance hitches and animation bugs.