Update 0.9.7.53 focuses on fixing critical bugs within the Conflict game mode, improving scenario resumption, and resolving several stability and multiplayer connectivity crashes.
Images © Arma Reforger via Steam
▲Buffs5
- Conflict
- Client data is now preserved and re-applied after server restarts, improving continuity for players.→Added
- Restored missing spawnpoints in smaller scenario maps.
- Stability & Multiplayer
- Resolved several critical crashes related to saving loadouts, downloading assets, AI waypoints, and weapon sights.
- Fixed a bug where players were unable to rejoin a server after their ban expired if they attempted to reconnect during the ban.
- Resolved potential stalls and kicks during the Join-In-Progress process and object replication.
▼Nerfs1
- GameMasterVehicle Spawning:The context action to spawn occupants in vehicles has been disabled temporarily until a permanent fix is implemented.Enabled→Disabled
✚Bug fixes8
- Conflict
- Fixed an issue where the capture point count was incorrect when resuming a scenario.
- Prevented the ability to build structures that were already constructed when resuming a scenario.
- Corrected the faction variants of buildings that spawn when resuming a scenario.
- Fixed a bug where HQ compositions would spawn at random starting points instead of only at the proper HQ.
- Corrected the amount of supplies restored in bases equipped with supply depots.
- ScenarioFramework
- Fixed an issue where task notification titles and descriptions did not update correctly when overriding default values.
- Corrected the display of messages triggered upon finishing an objective.
- GameMasterAI Possession:Fixed a bug where the AI's head would not always disappear when possessing them in first-person view.
subjects affected (4)
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Patch history
- 1.7.0.54 UpdateJun 24, 2026 · 1mo
Update 1.7.0.54 focuses on stability improvements, fixing numerous crashes, refining vehicle physics, and correcting various asset and faction-specific bugs.
+1→ - 1.7.0.49 UpdateJun 9, 2026 · 1mo
Update 1.7.0.49 introduces a new 'Contested' state for base capturing to improve player feedback and spawn control, alongside various vehicle physics tweaks and stability fixes.
+4−2→ - →1.6.0.119 UpdateJan 29, 2026 · 6mo
A technical update focusing on stability, memory optimization, and bug fixes, including a fix for explosion damage traces.
- →1.6.0.108 UpdateJan 15, 2026 · 6mo
Update 1.6.0.108 focuses primarily on stability, fixing numerous crashes related to vehicle interactions, pathfinding, and world loading, alongside minor asset and UI corrections.
- 1.6.0.95 UpdateDec 11, 2025 · 7mo
Update 1.6.0.95 focuses on Conflict HQC logistics improvements, stability optimizations, and various bug fixes for assets and AI.
+4−1→ - 1.6.0.87 UpdateDec 5, 2025 · 7mo
Update 1.6.0.87 focuses on stability, memory leak fixes, and console performance optimizations, while restoring Legacy Conflict and disabling radio spawning in HQC.
+2−3→ - 1.6.0.76 UpdateNov 21, 2025 · 8mo
Update 1.6.0.76 focuses on quality-of-life improvements for lower ranks, disabling night grain by default, and addressing several stability and crash issues.
+5→ - 1.6.0.68 UpdateNov 11, 2025 · 8mo
Update 1.6.0.68 focuses on rank progression balancing, various asset and physics fixes, and stability improvements across all platforms.
+7−5→
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