General
แนวโน้มพลัง
ขึ้น = บัฟ, ลง = เนิร์ฟประวัติแพตช์
- ≈•Otherdemo version1.9.5→1.9.6
The game demo has been updated to include all recent UI/UX improvements, fixes, and balance changes from the full game.
Demo update
- ≈📝Textreporter contact info—→Updated
Updated the contact information for the in-game reporter in the full game version.
Full game update
- ≈🐛Bug fixWarehouse UI
Fixed a bug where the warehouse text bar was not cleared upon closing the building panel.
- ≈🐛Bug fixGeyser Spawning
Fixed an issue where geysers could spawn too close to ruined building entrances.
- ▲🐛Bug fixForsaken Town Events
Fixed a bug where demolishing buildings in Forsaken Town events returned fewer resources than intended.
- ≈🐛Bug fixHousingvillager slots
Fixed a rare issue where house slots would lock up after villagers were killed and removed.
- ≈🐛Bug fixRuinsradial menu
The worker selection radial menu now correctly disappears after a ruin is rebuilt.
- ≈🐛Bug fixEncyclopediaRainpunk Drill event3 entries→1 entry
Removed duplicate listings of the Rainpunk Drill event in the encyclopedia.
- ≈🐛Bug fixBat Houseblueprint roll
Prevented the Bat House from appearing as a wildcard blueprint for players who do not own the DLC.
- ≈🐛Bug fixBlack MarketUI visibility
Fixed a bug where the Black Market UI remained visible while moving the building if another building was selected.
- ≈🛠QoLEscaping the Shadowsalert duration—→Shortened
Shortened the 'villager saved' alert for better pacing.
- ≈🐛Bug fixBlack Marketpopup behavior
Fixed a bug where the Black Market popup would persist after moving the building.
- ≈🛠QoLEncyclopediaspecies icon—→Added
Bat buildings now correctly display species icons in the encyclopedia.
- ≈🎨VisualDevastated Forestframe colorGreen→Red
Corrected the frame color of the Devastated Forest effect from green to red.
- ▲🐛Bug fixCoastal Grovetile accessibilityInaccessible→Accessible
Resolved a bug that made certain tiles inaccessible on some Coastal Grove maps.
- ▲🐛Bug fixloading time
Resolved an issue causing prolonged loading times, bringing them back in line with or faster than version 1.7.
performance
- ≈🛠QoLUI scaling
Improved the scaling of the construction menu for players using ultra-wide monitors.
UX
- ≈🐛Bug fixCornerstone HUD
Fixed a bug where Cornerstone icons remained on the HUD, which could lead to indefinite game pauses with ephemeral cornerstones.
bugfix
- ≈🐛Bug fixNeed orders
Fixed a visual flicker where need orders would rapidly switch between 'done' and 'undone' during last-second fulfillment.
visual bug
- ≈🐛Bug fixHearth Resolve tooltip
Fixed obstructed text for Hearth Resolve values in Simplified Chinese tooltips.
localization
- ≈🐛Bug fixDecoration VFX
Fixed an issue where flame effects disappeared when mirroring certain decorations.
visual bug
- ≈🐛Bug fixMap fields
Fixed a rare bug where empty map fields appeared inaccessible after cancelling a building placement.
bugfix
- ≈🎯Behaviorpause behaviorAuto-unpause→Stay paused
The game will no longer automatically unpause after a player selects a Cornerstone, allowing for better strategic planning.
Fixed auto-unpause after Cornerstone selection.
- ≈🛠QoLProduction UItext clippingCut off→Visible
Production multiplier text in the building UI is now fully visible even when the value is 10 or higher.
Fixed multiplier text clipping at 10+.
- ≈🐛Bug fixHearth level display
Fixed the town stats screen to correctly display the maximum Hearth level.
Fixed town stats screen
- ≈🐛Bug fixAbandoned Settlementglade visibilityuncovered→covered
Fixed a bug where some small glades were incorrectly uncovered from the start when using the Abandoned Settlement modifier.
Fixed glades being uncovered at start.
- ▼🐛Bug fixGreenhouse Ruinsalvage rewarddouble reward→single reward
Fixed the Greenhouse Ruin giving the same reward twice during the Salvage option.
Fixed duplicate reward bug.
- ≈📝Textlocalizationtypos→corrected
Corrected typos in the Polish version of the game, specifically in the Hanged Viceroy event and Lori's dialog.
Fixed Polish translation typos.
- ▲🐛Bug fixTraining Expeditionsalt availabilitymissing→available
Fixed a bug where salt was missing from the Training Expedition window.
Added salt to the expedition window.
- ≈🎨VisualSupporter Packcontent—→Added
Updated the Supporter Pack with new music from the Ashen Thicket biome, new World Event art, and a new portrait.
Added new music, art, and portrait.
- ≈🛠QoLTutorial UI
Fixed the 'Press Space to Resume' text overlapping the tutorial box in the first scenario.
Fixed text overlap
- ≈🛠QoLAdvanced Rain CollectorUI Panel Size
Fixed the UI panel of the Advanced Rain Collector being too small for the number of worker slots.
Fixed panel size for worker slots
- ≈📝TextWoodcutters' CampLabelGathering Camp→Correct Label
Fixed a bug where the Woodcutters' Camp was incorrectly labeled as a 'gathering camp'.
Fixed incorrect labeling