Combat
ทั่วไปCombat · Multiplayer · Accuracy · Weapons
2 แพตช์แก้ล่าสุด 9ด. ที่แล้ว▲ +2
แนวโน้มพลัง
ขึ้น = บัฟ, ลง = เนิร์ฟดูสกิลใดสกิลหนึ่ง:3 สกิลที่ติดตาม
กรองตามประเภทการเปลี่ยนแปลง:3 ประเภทในรายการนี้
ประวัติแพตช์
- ≈🐛Bug fixShovecollision
Fixed a bug where shoving zombies could cause the player to phase through them incorrectly.
- ≈🐛Bug fixTargetinghighlighting
Fixed an issue where melee and ranged targets for other split-screen players were being highlighted.
- ▲📊Numericjamming rate—→Reduced
Weapon jamming rates have been significantly reduced, making combat more reliable.
Significantly reduced jamming rates
- ≈📊Numericpoint blank distance—→3.5 tiles
The distance at which point-blank modifiers apply is now set to 3.5 tiles.
Adjusted point blank distance
- ▲📊Numericmoodle hit chance penalty—→50%
Moodle-based penalties to hit chance are now half as severe, improving accuracy while stressed or tired.
Reduced moodle hitChance penalties by half
- ≈🎯Behaviorhit chance modifiers
Moodles, weather, lighting, and headgear now correctly interact with point-blank distance modifiers.
Moodles, weather, lighting and headgear now impact point blank distance