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Multiplayer

ทั่วไปNetwork · Stability · System · Server · MP
4 แพตช์แก้ล่าสุด 3ด. ที่แล้ว▲ +4

แนวโน้มพลัง

ขึ้น = บัฟ, ลง = เนิร์ฟ
0+4Dec 18, 2025Apr 2, 2026Dec 18, 2025 — 42.13.1 BETA HOTFIX Released +1 / -0 (cum +1)Jan 19, 2026 — 42.13.2 UNSTABLE HOTFIX Released +3 / -0 (cum +4)Feb 18, 2026 — 42.14.1 BETA HOTFIX Released +0 / -0 (cum +4)Apr 2, 2026 — 42.16.1 UNSTABLE Hotfix Released +0 / -0 (cum +4)
ดูสกิลใดสกิลหนึ่ง:6 สกิลที่ติดตาม
กรองตามประเภทการเปลี่ยนแปลง:3 ประเภทในรายการนี้

ประวัติแพตช์

    • 🐛Bug fixConnection stability

      Fixed a GameClientConcurrentModification Exception that occurred when remote players timed out.

      Crash fix

    • 🐛Bug fixCharacter creation

      Fixed an exploit where creating a new character caused errors and caused the previous dead character to reappear upon reconnecting.

      Exploit fix

    • 🐛Bug fixweapon equip sync

      Fixed a SyncItemFields packet error occurring when remote players equipped weapons in their hotbar.

    • 🐛Bug fixWeapon Multi hit

      Resolved a NullPointerException error that occurred when the Weapon Multi hit sandbox option was enabled.

    • 🛠QoLwhitelistImproved

      The server whitelist system has been improved for better management.

      Improved whitelist system

    • 🐛Bug fixDrying RacksfunctionalityBrokenFunctional

      Drying racks are now fully functional in multiplayer sessions.

      Drying racks now work in MP

    • NewPlasteringavailabilityAdded

      Plastering is now available for use in multiplayer.

      Plastering added to MP

    • 🐛Bug fixAnimal Pathfindingbehavior

      Fixed issues where animals would struggle to navigate correctly in multiplayer.

      Fixed animal pathfinding

    • 🐛Bug fixPlayer Healthsync

      Fixed issues where remote player health was not syncing correctly across the network.

      Fixed health sync

    • 🐛Bug fixSoaked/Wet Statessync

      Fixed bugs related to the Soaked and Wet states in multiplayer.

      Fixed wet states

  1. 18 ธ.ค. 2568·42.13.1 BETA HOTFIX Released+1
    • 🐛Bug fixloot respawn

      Fixed an issue where loot was not respawning in multiplayer sessions.

      bugfix

    • 🐛Bug fixperformance

      Resolved severe stutters occurring in MP sessions to improve game fluidity.

      bugfix

    • 🐛Bug fixstability

      Fixed server crashes caused by colliding with animals while inside a safehouse.

      bugfix

    • 🐛Bug fixitem placement

      Fixed extended placement of items in multiplayer.

      bugfix

    • 🐛Bug fixweapon visibility

      Fixed a desync issue where weapons in a reconnecting player's hands were not displayed.

      bugfix

    • 🐛Bug fixsleep

      Fixed the inability to fast-forward sleep while in vehicles in MP.

      bugfix

    • 🐛Bug fixconnectivity

      Fixed connection failures for players with symbols in their names when joining a host.

      bugfix

Multiplayer balance history — Project Zomboid · PatchDiff