Networking
ทั่วไปMultiplayer · Technical · Server
1 แพตช์แก้ล่าสุด 47ด. ที่แล้ว▲ +4
แนวโน้มพลัง
ขึ้น = บัฟ, ลง = เนิร์ฟดูสกิลใดสกิลหนึ่ง:1 สกิลที่ติดตาม
กรองตามประเภทการเปลี่ยนแปลง:3 ประเภทในรายการนี้
ประวัติแพตช์
- ▲🔁ReworkAPI ImplementationSteam P2P→UDP/Direct
The game now uses direct communication with dedicated servers instead of relying entirely on Steam's P2P API, reducing lag and instability.
Improved Steam Networking API implementation using UDP for selected data to improve performance and stability.
- ▲🔁ReworkPacket SizeSingle Large→Multiple Small
Connection data is now split into smaller packets, reducing the likelihood of packet loss or timeouts during initial connection.
Split ConnectionDetails packet into smaller chunks.
- ▲🎯BehaviorFile Transmission
Large files are now transmitted more efficiently, reducing gameplay hitches when syncing data.
Improved algorithm for transmitting large files during gameplay.
- ▲🐛Bug fixLinux StabilityCrashes→Fixed
Resolved critical crashes affecting Linux users during multiplayer sessions.
Fixed Linux-specific crashes related to networking.