PatchDiff
游戏新闻关于

Vehicles

综合Physics · Interaction · Transport · Performance · Bugfix
3 补丁最近改动 9mo ago-1

强度趋势

上升 = 加强,下降 = 削弱
-10Dec 7, 2024Oct 2, 2025Dec 7, 2024 — V1.2 b24 EXP (b25 Hotfix) +0 / -0 (cum 0)Jun 27, 2025 — V2.0 Patch Notes +0 / -1 (cum -1)Oct 2, 2025 — V2.4 Stable +0 / -0 (cum -1)
聚焦单个技能:追踪 3 个技能
按改动类型筛选:此项目有 4 种类型

补丁历史

  1. Oct 2, 2025·V2.4 Stable
    • 🎯BehaviorPolice CarAlarm TriggerNo triggerTriggers

      驾驶车辆撞击锁定的警车现在会正确触发警报和其他方块游戏事件。

      交互修复

  2. Jun 27, 2025·V2.0 Patch Notes-1
    • 🎯BehaviortractionReduced

      风暴现在会对车辆操控产生负面影响,并能物理性地推动车辆。

      风暴降低车辆牵引力并随风推动车辆

    • 🔊AudioMinibikeSFXUpdated

      通过更动态的引擎声音提升了 minibike 的音频体验。

      调整了引擎声音并添加了加速/减速声音

    • 🔁Reworkcontainer object usageUsedRemoved

      Optimized vehicles to no longer use a container object, likely improving performance.

    • 🐛Bug fixcharacter visibilityInvisibleVisible

      Fixed an issue where characters became invisible when being transported out of a trader on a vehicle.

    • 🐛Bug fixcamera positionGlitchedFixed

      Fixed camera position glitches that occurred during origin shifts while in a vehicle.

Vehicles balance history — 7 Days to Die · PatchDiff