Midsummer Island
强度趋势
上升 = 加强,下降 = 削弱补丁历史
- ≈🎯BehaviorNPC Behavior
General improvements to environmental and NPC animations and behavior.
- ≈🐛Bug fixEnemy AIFainting→Fixed
Fixed an issue where enemies in The Orchard would inappropriately faint when moving near the boundary wall.
- ≈🐛Bug fixCollisionBroken→Fixed
The 'Squeeze Through' area in the Brewery Cellar now works as intended.
- ▼🎯BehaviorFeral Reaction TimeDelayed→Instant
Removed the reaction time delay for Ferals located beneath the Abbey Crypt, making them more responsive.
- ≈🐛Bug fixItem CollisionClippable→Solid
Corrected a story-important item in the Crypt so players can no longer stand inside it.
- ▲🎨VisualItem VisualsNo glow→Glows
A side-quest-important weapon now glows when held, thrown, or placed for better visibility.
- ≈🐛Bug fixAudioIncorrect→Correct
Correct audio now plays when choosing destructive actions in the Crypt.
- ≈🐛Bug fixQuiet MovementFish Feral Spawn DistanceToo close→Corrected
Fixed an issue where Fish Ferals spawned too close to the player when the Quiet Movement skill was active.
- ≈🐛Bug fixText ScaleOverlapping→Fixed
Fixed overlapping text in Brewery pop-up messages when Text Scale is set to 200%.