Monsters
综合AI · Combat · Enemy
2 补丁最近改动 103mo ago≈ 0
强度趋势
上升 = 加强,下降 = 削弱聚焦单个技能:追踪 3 个技能
按改动类型筛选:此项目有 3 种类型
补丁历史
- ≈🎨VisualanimationsBasic→Overhauled
Overhauled monster animations and added a 'windup' period before attacks, allowing players to block or dodge.
Windup added
- ≈🎯BehaviorAISingle attack→Contextual
Monster AI can now choose between different attacks depending on the circumstance.
Special attacks
- ≈🎯BehaviorDemon HeadsinteractionClip through→Break ceilings
Demon heads now break ceilings like minotaurs instead of clipping through them.
Environmental interaction
- ≈🐛Bug fixMinotaursinteractionFrames only→Break gates
Minotaurs now correctly break gates instead of only breaking the gate frames.
Environmental interaction
- ≈🐛Bug fixAI
Fixed a stack overflow caused by monsters accidentally being set as allies to all other monsters.
Ally logic