Logic System
综合Logic · Programming
1 补丁最近改动 102mo ago▲ +3
强度趋势
上升 = 加强,下降 = 削弱聚焦单个技能:追踪 4 个技能
按改动类型筛选:此项目有 2 种类型
补丁历史
- ≈🎯BehaviorVariable dependent eventrestart behaviorcontinue/ignore→restart
Starting a variable dependent event that is already running will now restart the event, which may break some existing logic setups.
Prevents logic errors but breaks existing setups
- ▲🎯BehaviorInstant Transformexecution framedelayed→same frame
Instant Transform now occurs on the same frame it is called, improving timing precision.
Improved responsiveness
- ▲🐛Bug fixRepeat eventinfinite loop buginfinite→fixed
Fixed a bug where the Repeat event would continue infinitely if the count was set to an uneven number.
Bugfix for uneven counts
- ▲🐛Bug fixTransformEventdesyncslow desync→fixed
Fixed a bug where TransformEvents would slowly desync, especially during server lag spikes.
Network stability