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Besiege
Besiege
IndieSimulation
Spiderling Studios · Spiderling Studios·-90%$1.49
Feb 12, 2018 · 102mo ago

Update V0.6.0-6878 - Multiverse Bugfixes & Experimental Branch update

AI 摘要1w

Update V0.6.0-6878 focuses on Multiverse bugfixes, logic variable behavior changes, and the addition of new primitive objects for the level editor.

Images © Besiege via Steam

加强10

  • Level Editor
    • Added Pyramid primitive object to the level editor for more building variety.Added
    • Added Pyramid Corner primitive object to the level editor.Added
    • Primitives:Players can now toggle off the textures of simple primitives.Added
  • Logic System
    • Instant Transform:Instant Transform now occurs on the same frame it is called, improving timing precision.delayedsame frame
    • Repeat event:Fixed a bug where the Repeat event would continue infinitely if the count was set to an uneven number.infinitefixed
    • TransformEvent:Fixed a bug where TransformEvents would slowly desync, especially during server lag spikes.slow desyncfixed
  • AI
    • Fire Avoidance:The fire avoidance option for AI has been reimplemented.Removed/BrokenReimplemented
    • Scaled AI:Fixed an issue where scaled AI would not trigger behaviors correctly.brokenfixed
  • Blocks & ComponentsIpsilon brick:Ipsilon bricks can no longer be destroyed by rockets.destructibleindestructible
  • GeneralAdvanced building tools (multi-selection, duplication, custom rotation) are now available on the experimental branch.Added

削弱2

  • Blocks & Components
    • Winch:Winches can now be burnt, adding a new vulnerability.immuneburnable
    • Small Propeller:Fixed a bug where the small propeller was not taking damage.immunetakes damage

其他改动4

  • Level EditorPrimitives:The default scale for primitives has been increased to 4x.4x x
  • Logic SystemVariable dependent event:Starting a variable dependent event that is already running will now restart the event, which may break some existing logic setups.continue/ignorerestart
  • Blocks & ComponentsSpring block:Fixed a typo in the Spring block mapper.typofixed
  • GeneralOther players' building sounds are now affected by distance.

受影响的项目(5)

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Besiege · Feb 12, 2018

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