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Defense Mode

地图Defense Mode · Strategy · Territory Control · Squad
1 补丁最近改动 2w ago≈ 0

强度趋势

上升 = 加强,下降 = 削弱
0Aug 1, 2026Aug 1, 2026Aug 1, 2026 — [2.0.9] Defense Mode Rework, Visual Fixes & Stability Improvements +0 / -0 (cum 0)
聚焦单个技能:追踪 1 个技能
按改动类型筛选:此项目有 3 种类型

补丁历史

    • 🔁Reworkoverall behaviorReworked

      Defense mode balance and behavior reworked to alter tempo and objectives impact.

    • 📊Numericobjective ticket drainGreater impact

      Captured objectives now drain tickets at a faster rate, increasing the swing of control.

    • Newdefender ticketsScale with unit count

      Defender ticket mechanics scale more appropriately with available unit count for fairness.

    • 📊Numericticket gains between phasesAdjust slightly with remaining tickets

      Ticket rewards between phases adjust based on remaining tickets to improve automatic balance.

    • Newattacker movement between objectivesMore frequent

      Attackers will move between objectives more often instead of lingering on captured positions.