Defense Mode 重新设计,包含平衡调整、飞机 AI 改进、主菜单新通知,以及跨纹理、用户界面和渲染的视觉/稳定性修复。
✚修复8
- Aircraft and Vehicles
- Texture issues on specific vehicles resolved for clearer visuals.→Fixed on Marder II and Panzer II
- Hetzer destroyed-state effect now correctly triggered.→Fixed
- Prevents aircraft MG sounds from looping endlessly.→Fixed indefinite playback
- MG sounds no longer distort or overlap when firing multiple guns.→No distortion/overlap when firing all guns
- Visuals and Interface
- Fixed several LODs not receiving shadows in the Shanghai DLC.→LOD shadows fixed for Shanghai DLC
- Sunray effect now works on Linux and is generally improved.→Fixed on Linux; general improvement
- 3D markers no longer appear to bounce with fast camera movement.→Fixed bounce when camera moves quickly
- Tree branches no longer flicker on macOS.→Fixed flickering on macOS
◆其他改动10
- Defense Mode
- Defense mode balance and behavior reworked to alter tempo and objectives impact.→Reworked
- Captured objectives now drain tickets at a faster rate, increasing the swing of control.→Greater impact
- Defender ticket mechanics scale more appropriately with available unit count for fairness.→Scale with unit count
- Ticket rewards between phases adjust based on remaining tickets to improve automatic balance.→Adjust slightly with remaining tickets
- Attackers will move between objectives more often instead of lingering on captured positions.→More frequent
- Aircraft and VehiclesMinor general improvements to aircraft AI behavior.→General improvements
- Visuals and InterfaceIntroduces a main menu notification system to convey beta info, errors, and notices.→New interface for beta information, error messages, and notices
- Additional Changes
- Numerous squad and mission tweaks to improve balance and flow.→Various squad adjustments and mission fixes
- Multiple localization corrections across languages.→Various fixes
- Stability improvements across the build.→Minor improvements
受影响的项目(4)
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补丁历史
- [2.0.2] New Universal Carrier + Many Small Fixes and ImprovementsJan 8, 2026 · 7mo
2.0.2 版本更新重做了 Universal Carrier 并引入了新变体,增加了新车辆和制服,并实施了多种小队配置优化及技术修复。
+4→ - Reworked gamepad input, changes on UI, new vehicles and much more!May 19, 2024 · 27mo
一次重大更新,重点在于控制器的全面优化、UI 改进、新增载具以及网络代码的稳定性。
+11→ - Patch - Reworks in Map Editor and various improvements (05/05/2024)May 5, 2024 · 27mo
一次小型更新,重点在于为 Map Editor 提供显著的质量之生活改进,以及各种 AI 和音频修复。
+7→ - Small Patch - Reworks in UI, Graphic effects, animations and more.Mar 12, 2024 · 29mo
这是一个小型补丁,重点在于 UI 优化、图形改进、动画更新以及 Arisaka Type 38 的重做。
+1−1→ - →Update 1.2.7f3: New TPS anims, Kos rework announcment, many smaller improvementsNov 6, 2023 · 33mo
1.2.7f3 更新重点在于扩展第三人称射击 (TPS) 动画、修复 AI 行为,并宣布对 Kos 战役进行全面重做以及即将推出的 Ardennes DLC。
- →Update 1.2.4: Important bug fixes and performance optimizationsJul 7, 2023 · 37mo
1.2.4 更新重点修复了 Nvidia 用户的关键 DirectX 崩溃问题,并进行了通用内存管理优化以提升性能。
- Update 1.2.2f3: Quality improvements and fixesMay 7, 2023 · 39mo
更新 1.2.2f3 重点在于动画重做、任务编辑器改进以及 Mac OSx 版本的正式发布。
+2→ - Update 1.2.2f2 (b): Smaller quality changes + Mac OSx releaseApr 26, 2023 · 40mo
更新 1.2.2f2 (b) 引入了 Mac OSx 版本,针对特定武器重新设计了动画,进行了视觉与性能优化,并修复了各项资产问题。
+4→
近期更新
6

Invincible VS Hotfix Patch Notes 8.10.2026
修复了关于 snapback 后的恢复、标签命中框可靠性以及 Heavy Active Tag 连接失败后的恢复行为等问题。

42.20.3 STABLE Hotfix Released
42.20.3 STABLE 热修复版本改进了服务器处理、内存稳定性和渲染故障,并进行了常规的内存优化和光照修复。

V1.4.1.2 - Update 4, Patch 1, Hotfix 2 - 17th August
Patch 1.4.1.2 的第二个热修复补丁修复了多个在线、UI 和辅助功能问题,包括注册、服务器行为、举报时间戳、菜单可见性、账户切换、服务条款、声音、UI 消息以及 VR 遮罩。

Wingspan Hotfix - August 17th
Wingspan 的热修复补丁,解决了多个游戏边缘情况,包括鸟类能力交互、奖励卡计分、Automa 行为以及 Preserve Archive 的改进。


Devoid of Liberty: 7.0.1
修复重点在于提升稳定性以及武器/战略配备的 UI 可见性;解决了两个崩溃问题和一个 UI 问题。

Servant of the Lake - Patch Notes 1.6.2
Servant of the Lake 1.6.2 版本针对 UI、笔记本易用性及游戏进度进行了小型系统与玩法修复,并包含多项生活质量改进与稳定性修复。
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