一次小型热修复,旨在解决抢先体验版本发布后的 UI 重叠、运行时崩溃以及视觉 Bug。

EverRail
每一个乘客都代表着一条生命。每一次死亡都让终结临近。这是一款开放世界生存工艺游戏,你将在冰封的系外卫星 Inara 上探索、搜集并制作物资以求生存。独自或与最多 4 名玩家共同指挥并升级你的永不停歇的火车。要么前行,要么冻死。
强度趋势
加强减去削弱的净变化。上升 = 整体加强,下降 = 整体削弱。
最新补丁
加强、削弱、修复与更新一览 — 点击行跳转到对应项目
Demo Hotfix 2 addresses critical save game inventory loss, shader crashes, and various gameplay bugs in dungeons and items.
- Generalsave game loading
Fixed a critical bug where inventories disappeared when loading older save games; lost items are now restored upon loading.
- Generalshader compilation
Resolved a crash occurring during shader compilation, improving overall game stability.
- Generaldungeon navigation
Fixed invisible walls and unusable stairs in certain dungeons, ensuring players can navigate areas correctly.
A comprehensive demo update focusing on UI improvements, dungeon variety, gamepad support, and critical stability fixes for multiplayer and combat mechanics.
- GeneralEnergy
Fixed an issue where players could continue to boost even after energy was depleted.
- RobotsEMP/Damage
Fixed broken EMP effects and robot damage calculations.
- RobotsDismantletargeting
Fixed an issue where the dismantle action was incorrectly available for living robots.
- Train & EquipmentShieldactivation
Fixed a bug that prevented the Train Shield from being activated.
- Train & EquipmentDronesfiring
Fixed issues where both guided and unguided drones could not be fired.
- +3 项
- GeneralGamepad—→Expanded
Added more comprehensive gamepad support.
- Train & EquipmentToolbeltlogic
Refactored the toolbelt system for better stability and performance.
- GliderUI
The glider UI now displays the ISO collector on/off state for better visibility.
- Dungeonsvariants—→Added
Added new room and lighting variations to dungeons to increase visual diversity.
- HUD & UIresource bar—→Added
Backpack item counts are now displayed in the resource bar.
- +2 项
改动内容
点击行筛选下方卡片
英雄 & 项目
点击卡片查看完整时间线 + 逐技能详情
- ⚙️+1/-1≈ 022h ago
General
综合Stability · UI · BugfixGeneral system polish and correction of energy-related exploits.
- ⚙️+1/-1≈ 03mo ago
Robots
综合Enemy · CombatVisual polish and critical fixes to combat interactions and dismantling logic.
- ⚙️+2/-0▲ +23mo ago
Train & Equipment
综合Base · Combat · UtilityRestored essential defensive and offensive capabilities to the train and player.
- ⚡+1/-0▲ +13mo ago
Glider
技能Movement · UtilityImproved reliability and clarity while using the glider.
- 🧰+0/-0≈ 01mo ago
Hacking Kits
物品Tool · InventoryCorrected inventory behavior for Hacking Kits.
- 🗺️+0/-0≈ 03mo ago
Dungeons
地图Environment · ExplorationMore visual variety and significantly improved stability during dungeon transitions.
- ⚙️+0/-0≈ 03mo ago
HUD & UI
综合Interface · MultiplayerSignificant quality-of-life improvements to information display and HUD clarity.
改动最多的技能
所有补丁中改动最多的技能