Player
综合Movement · Combat · Survival · Inventory
2 补丁最近改动 23mo ago▲ +6
强度趋势
上升 = 加强,下降 = 削弱聚焦单个技能:追踪 3 个技能
按改动类型筛选:此项目有 4 种类型
补丁历史
- ▲📊NumericBasic StaminaRun Duration10s→18s s
基础耐力现在允许玩家奔跑 18 秒而非 10 秒。
增加奔跑时间
- ▲📊NumericBasic StaminaAttack Count10→12
玩家在基础耐力下现在可以攻击 12 次而非 10 次。
单次耐力池可进行更多次攻击
- ▼🎯BehaviorKnife SwingStamina RegenerationRegenerates→None
在进行小刀挥砍时耐力不再恢复。
移除攻击期间的恢复
- ▲🎯BehaviorVirus ImmunityLost on death→Kept on death
玩家在死亡后现在可以保留临时的病毒免疫状态。
免疫状态持久化
- ▲✨Newequipment—→Flashlight
Flashlight added as an equipable and rechargeable player’s tool.
Added a new rechargeable tool for the player.
- ▲🛠QoLinventory management—→Sorting/Stacking
Inventory sorting and stacking added, including availability in various containers.
Improved item organization.
- ▲🛠QoLinventory management—→Deposit All/Similar
Added 'Deposit All' and 'Deposit Similar' options to streamline moving items into containers.
Faster item transfer.
- ▲🛠QoLinventory management—→Take All
Added 'Take All' option to quickly move all items from a container to the inventory.
Faster item retrieval.