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综合Movement · Combat · Survival · Inventory
2 补丁最近改动 23mo ago▲ +6

强度趋势

上升 = 加强,下降 = 削弱
0+6Feb 9, 2024Aug 27, 2024Feb 9, 2024 — Patch EA 1.4.2 / Quality of Life Improvements / BETA_TEST BRANCH +4 / -0 (cum +4)Aug 27, 2024 — Beta Hotfix #3 Now Live! +3 / -1 (cum +6)
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按改动类型筛选:此项目有 4 种类型

补丁历史

  1. Aug 27, 2024·Beta Hotfix #3 Now Live!+3-1
    • 📊NumericBasic StaminaRun Duration10s18s s

      基础耐力现在允许玩家奔跑 18 秒而非 10 秒。

      增加奔跑时间

    • 📊NumericBasic StaminaAttack Count1012

      玩家在基础耐力下现在可以攻击 12 次而非 10 次。

      单次耐力池可进行更多次攻击

    • 🎯BehaviorKnife SwingStamina RegenerationRegeneratesNone

      在进行小刀挥砍时耐力不再恢复。

      移除攻击期间的恢复

    • 🎯BehaviorVirus ImmunityLost on deathKept on death

      玩家在死亡后现在可以保留临时的病毒免疫状态。

      免疫状态持久化

    • NewequipmentFlashlight

      Flashlight added as an equipable and rechargeable player’s tool.

      Added a new rechargeable tool for the player.

    • 🛠QoLinventory managementSorting/Stacking

      Inventory sorting and stacking added, including availability in various containers.

      Improved item organization.

    • 🛠QoLinventory managementDeposit All/Similar

      Added 'Deposit All' and 'Deposit Similar' options to streamline moving items into containers.

      Faster item transfer.

    • 🛠QoLinventory managementTake All

      Added 'Take All' option to quickly move all items from a container to the inventory.

      Faster item retrieval.