AI
综合Campaign · AI · Diplomacy
1 补丁最近改动 71mo ago▲ +1
强度趋势
上升 = 加强,下降 = 削弱聚焦单个技能:追踪 3 个技能
按改动类型筛选:此项目有 2 种类型
补丁历史
- ≈🎯BehaviorSiege BehaviorcautionHigh→Low
AI is now less cautious during sieges, increasing the frequency of defensive sieges and defender victories.
behavior
- ▲🎯BehaviorArmy Logictarget switchingFrequent→Infrequent
AI armies change siege targets less frequently, reducing wasted travel time.
behavior
- ≈🔁ReworkDiplomacydecision making—→Smarter
AI clans now consider a broader range of factors for war/peace, reducing the likelihood of factions being completely wiped out.
behavior