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AI

综合Campaign · AI · Diplomacy
1 补丁最近改动 71mo ago▲ +1

强度趋势

上升 = 加强,下降 = 削弱
0+1Aug 26, 2020Aug 26, 2020Aug 26, 2020 — Beta Patch Notes e1.5.1 +1 / -0 (cum +1)
聚焦单个技能:追踪 3 个技能
按改动类型筛选:此项目有 2 种类型

补丁历史

  1. Aug 26, 2020·Beta Patch Notes e1.5.1+1
    • 🎯BehaviorSiege BehaviorcautionHighLow

      AI is now less cautious during sieges, increasing the frequency of defensive sieges and defender victories.

      behavior

    • 🎯BehaviorArmy Logictarget switchingFrequentInfrequent

      AI armies change siege targets less frequently, reducing wasted travel time.

      behavior

    • 🔁ReworkDiplomacydecision makingSmarter

      AI clans now consider a broader range of factors for war/peace, reducing the likelihood of factions being completely wiped out.

      behavior