Diplomacy & Kingdoms
综合Diplomacy · AI · Kingdom
1 补丁最近改动 65mo ago≈ 0
强度趋势
上升 = 加强,下降 = 削弱聚焦单个技能:追踪 1 个技能
按改动类型筛选:此项目有 1 种类型
补丁历史
- ≈🎯BehaviorSettlement State Change—→Hostiles Evict
Hostile parties now leave settlements immediately when diplomatic states change; heroes are captured or released accordingly.
Diplomatic shift
- ≈🎯BehaviorMercenary Pay—→Leave if unpaid
Mercenaries will now leave a kingdom if they are not paid for several days due to bankruptcy.
Bankruptcy
- ≈🎯BehaviorWar/Peace AI—→Distance-based
AI now considers the distance between kingdoms more heavily when deciding on war, peace, or tribute deals.
Logic improvement